The Legend of Zelda: A Link to the Past/Glitches: Difference between revisions

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simplified wallmaster references with link to enemy section
(simplified wallmaster references with link to enemy section)
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{{Header Nav|game=The Legend of Zelda: A Link to the Past}}
{{Header Nav|game=The Legend of Zelda: A Link to the Past}}
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== Scrolling Shenanigans ==
== Scrolling Shenanigans ==
# Enter the Dark world and go to Skeleton Forest.
# Enter the Dark world and go to Skeleton Forest.
# Drop down the east most hole (first screenshot) to enter the large room in the Skull Dungeon with three Gibdos, a WallMaster, several bumpers, spikes, a key in a chest and a keydoor in the northeast corner.
# Drop down the east most hole (first screenshot) to enter the large room in the Skull Dungeon with three Gibdos, a [[The Legend of Zelda: A Link to the Past/Dark World Enemies#Wallmaster|WallMaster]], several bumpers, spikes, a key in a chest and a keydoor in the northeast corner.
# Kill all the enemies and make sure the northern door is unlocked.  
# Kill all the enemies and make sure the northern door is unlocked.  
# Go in between the two bumpers that are almost touching each other near the north side of the room.
# Go in between the two bumpers that are almost touching each other near the north side of the room.
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# No more going through doorways and not being sent to the right location.
# No more going through doorways and not being sent to the right location.
# Enemies and other objects can now be interacted with.
# Enemies and other objects can now be interacted with.
# You can now see Wallmasters (the giant hands that pick Link up and drop him back at the entrance).
# You can now see [[The Legend of Zelda: A Link to the Past/Dark World Enemies#Wallmaster|Wallmasters]].
# Items now work as they should.
# Items now work as they should.
# In dark rooms, Link's light "cone" now appears at the correct location.
# In dark rooms, Link's light "cone" now appears at the correct location.