The Return of Ishtar: Difference between revisions

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(This was the last game from Namco to display its year in Roman Numerals on the title screen...and it is the sequel to their first one that did.)
 
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{{Header Nav|game=The Return of Ishtar|num=0}}
{{Header Nav|game=The Return of Ishtar|num=3}}
{{Infobox
{{Infobox
|title=The Return of Ishtar
|title=The Return of Ishtar
|image=The Return of Ishtar flyer.jpg
|image=The Return of Ishtar flyer.jpg
|japanese=イシターの復活
|japanese=イシターの復活 (Ishtar no Fukkatsu)
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Namco]]
|publisher=[[Namco]]
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''This storyline is taken from the game's attract mode (if you wait through the two attract room sequences before inserting a coin)'':
''This storyline is taken from the game's attract mode (if you wait through the two attract room sequences before inserting a coin)'':


'''GIL''' the Golden Knight went off to the tower to defeat '''DRUAGA'''. There are many monsters waiting there, as well as traps. But '''GIL''' overcomes the obstacles courageously. The Goddess '''ISHTAR''' saw '''GIL''' fighting and compassionately provides '''GIL''' with powers to defeat '''DRUAGA'''. And '''GIL''' fights on with the help of the shinning (sic) Blue Crystal Rod, to defeat '''DRUAGA''' and seal '''DRUAGA''''s magic power with the Ruby Mace. Because '''DRUAGA''''s magic was disspelled, '''GIL''''s lover '''KI''' could return to human form. And the tower which was restored by '''DRUAGA''''s magic power, returned ruins again, so the exit could not be found. The original resident of the tower, '''QUOX''' the Dragon, went back off to his dwelling because '''DRUAGA''''s magic was dispelled. But other monsters lost the powers that controlled them, and became more fierce, and kept on wandering inside the tower. Although they had defeated '''DRUAGA''', the world was still sealed in darkness. To save the world, '''GIL''' and '''KI''' must take out the Blue Crystal Rod, which is the center of the power of Goddess '''ISHTAR''' safely out of the tower. The world is waiting for "The Return of '''ISHTAR'''" © 1986 NAMCO
'''GIL''' the Golden Knight went off to the tower to defeat '''DRUAGA'''. There are many monsters waiting there, as well as traps. But '''GIL''' overcomes the obstacles courageously. The Goddess '''ISHTAR''' saw '''GIL''' fighting and compassionately provides '''GIL''' with powers to defeat '''DRUAGA'''. And '''GIL''' fights on with the help of the shinning (sic) Blue Crystal Rod, to defeat '''DRUAGA''' and seal '''DRUAGA''''s magic power with the Ruby Mace. Because '''DRUAGA''''s magic was disspelled, '''GIL''''s lover '''KI''' could return to human form. And the tower which was restored by '''DRUAGA''''s magic power, returned ruins again, so the exit could not be found. The original resident of the tower, '''QUOX''' the Dragon, went back off to his dwelling because '''DRUAGA''''s magic was dispelled. But other monsters lost the powers that controlled them, and became more fierce, and kept on wandering inside the tower. Although they had defeated '''DRUAGA''', the world was still sealed in darkness. To save the world, '''GIL''' and '''KI''' must take out the Blue Crystal Rod, which is the center of the power of Goddess '''ISHTAR''' safely out of the tower. The world is waiting for "The Return of '''ISHTAR'''" © NAMCO 1986


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