Trials of Mana/Hawk's classes: Difference between revisions

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add in Fire Breath bug
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The Nightblade is a very strong class with a powerful multi target technique. Since Hawk swings twice when he attacks, he can charge this technique up very quickly, which makes it even more useful. He learns many spells and while some of them don't have much of a use (like Fire Breath), some of them are extremely useful. For example, Blow Needle silences your enemies which can protect you from some enemies' powerful multi target techniques (which can often cause Game Overs, even if you are close to full life). Deadly Weapon is a great spell when used properly. It lowers the target's maximum HP by 20%, so it essentially does over 999 damage when used at the start of a boss fight.
The Nightblade is a very strong class with a powerful multi target technique. Since Hawk swings twice when he attacks, he can charge this technique up very quickly, which makes it even more useful. He learns many spells and while some of them don't have much of a use (like Fire Breath), some of them are extremely useful. For example, Blow Needle silences your enemies which can protect you from some enemies' powerful multi target techniques (which can often cause Game Overs, even if you are close to full life). Deadly Weapon is a great spell when used properly. It lowers the target's maximum HP by 20%, so it essentially does over 999 damage when used at the start of a boss fight.
Note that Fire Breath is bugged; it will clear status ailments from enemies (e.g. a silenced enemy from Blow Needle will have their silence healed by Fire Breath).  It is hypothesized this is because the burn ailment still exists in the game, but is dummied out to have no effect, so it essentially overwrites any existing status problems with a harmless burn status.


== Summary table ==
== Summary table ==
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