Ultima VI: The False Prophet/Walkthrough: Difference between revisions

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{{All_Game_Nav|game=Ultima VI: The False Prophet}}
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The first scene opens in battle mode. Your companions will attack automatically, so don't worry about learning about battle strategies just yet. The battle is turn-based; when your turn comes the game will wait (there is no time limit). You can attack with either {{kbd|A}} or the sword icon (on the SNES choose Attack and select a target) or move by pushing a direction (on the SNES choose Move from the menu and choose a destination). SNES players can also choose "Auto" to attack the optimal target automatically. You must be within touching distance of an enemy in order to use non-ranged weapons, so if an enemy retreats you may wish to use your turn to chase them rather than waste a turn.
{{Header Nav|game=Ultima VI: The False Prophet}}
The first scene opens in battle mode. Your companions will attack automatically, so don't worry about learning about battle strategies just yet. The battle is turn-based; when your turn comes the game will wait (there is no time limit). You can attack with either {{kbd|A}} or the sword icon (on the SNES choose Attack and select a target with {{snes|Neutral|Dpad}}) or move by pushing a direction (on the SNES choose Move from the menu and choose a destination). SNES players can also choose "Auto" to attack the optimal target automatically. You must be within touching distance of an enemy in order to use non-ranged weapons, so if an enemy retreats you may wish to use your turn to chase them rather than waste a turn.


Once they are dead loot their corpses (use {{kbd|L}} or the eye button); on the SNES the corpses vanish and loot appears automatically. Take whatever you like from the pile.
Once they are dead loot their corpses (use {{kbd|L}} or the eye button); on the SNES the corpses vanish and loot appears automatically. Take whatever you like from the pile.
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