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{{Header Nav|game=Velvet Assassin|num=0}}
{{Header Nav|game=Velvet Assassin}}
{{Game
{{Game
|completion=0
|image=Velvet Assassin pc cover.jpg
|title=Velvet Assassin
|title=Velvet Assassin
|image=Velvet Assassin pc cover.jpg
|developer=[[Replay Studios]]
|developer=[[Replay Studios]]
|publisher=[[SouthPeak Interactive]]
|publisher=[[SouthPeak Interactive]]
|year=2009
|systems={{syslist|360|win}}
|ratings={{ESRB|M}}{{BBFC|15}}{{OFLC|MA15}}
|genre=[[Action]]
|genre=[[Action]]
|systems=[[Xbox 360]], [[Windows]]
|released={{rd|2009|April 28}}
|modes=[[Single player]]
|modes=[[Single player]]
|ratings={{ESRB|M}}{{BBFC|15}}{{OFLC|MA15}}
|pcgamingwiki=Velvet Assassin
|pcgamingwiki=Velvet Assassin
}}
}}
'''Velvet Assassin''' (previous, working title: Sabotage) is a stealth [[action]] video game for [[Xbox 360]] and [[Microsoft Windows]], released in North America on [[April 28]], [[2009]]. The game is inspired by a real life World War II secret agent/saboteur Violette Szabo. Players take on the role of Violette Summer as she goes behind enemy lines to thwart the German war machine. The game shares many similarities with [[Tom Clancy's Splinter Cell]], [[No One Lives Forever]], and the [[Hitman]] series.
'''Velvet Assassin''' (previous, working title: Sabotage) is a stealth [[action]] video game for [[Xbox 360]] and [[Microsoft Windows]], released in North America on [[April 28]], [[2009]]. The game is inspired by a real life World War II secret agent/saboteur Violette Szabo. Players take on the role of Violette Summer as she goes behind enemy lines to thwart the German war machine. The game shares many similarities with [[Tom Clancy's Splinter Cell]], [[No One Lives Forever]], and the [[Hitman]] series.
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Players take control of Violette Summer, a beautiful but deadly spy deep behind enemy lines with no support or official backing from the British Government. Gameplay employs techniques similar to [[Ubisoft]]'s {{c|Tom Clancy's Splinter Cell|Splinter Cell}} range of games. When the game begins, you see yourself from above, lying in a hospital bed after a mission gone terribly wrong. There are morphine syringes scattered across your bed, and the influx of drugs in your system creates a series of dreams that let you recount your past missions.
Players take control of Violette Summer, a beautiful but deadly spy deep behind enemy lines with no support or official backing from the British Government. Gameplay employs techniques similar to [[Ubisoft]]'s {{c|Tom Clancy's Splinter Cell|Splinter Cell}} range of games. When the game begins, you see yourself from above, lying in a hospital bed after a mission gone terribly wrong. There are morphine syringes scattered across your bed, and the influx of drugs in your system creates a series of dreams that let you recount your past missions.


The game employs a special lifeline if detected called "Morphine Mode". If triggered, a cutscene will play out where the hospitalized Violette convulses and is administered a dose of morphine by a military nurse. Once returning to the game, the game world will temporarily freeze, giving the player the opportunity to execute any remaining enemies. Players will have limited use of the Morphine lifeline. Furthermore as the game progresses, players will be afforded the opportunity to select the type of upgrades they would like - depending on gameplay style. As a stealth-based game, lighting plays an important role.
The game employs a special lifeline if detected called "Morphine Mode". If triggered, a cutscene will play out where the hospitalized Violette convulses and is administered a dose of morphine by a military nurse. Once returning to the game, the game world will temporarily freeze, giving the player the opportunity to execute any remaining enemies. Players will have limited use of the Morphine lifeline. Furthermore as the game progresses, players will be afforded the opportunity to select the type of upgrades they would like - depending on gameplay style. As a stealth-based game, lighting plays an important role.
{{ToC}}
{{ToC}}


[[Category:Replay Studios]]
[[Category:Replay Studios]]
[[Category:SouthPeak Interactive]]
[[Category:SouthPeak Interactive]]
[[Category:Xbox 360]]
[[Category:Windows]]
[[Category:Action]]
[[Category:Action]]
[[Category:Single player]]
[[Category:Single player]]

Revision as of 18:46, 27 August 2022

Box artwork for Velvet Assassin.
Box artwork for Velvet Assassin.
Velvet Assassin
Developer(s)Replay Studios
Publisher(s)SouthPeak Interactive
Year released2009
System(s)Xbox 360, Windows
Genre(s)Action
ModesSingle player
Rating(s)ESRB MatureBBFC 15OFLC Mature Accompanied & Restricted
LinksVelvet Assassin at PCGamingWikiVelvet Assassin ChannelSearchSearch

Velvet Assassin (previous, working title: Sabotage) is a stealth action video game for Xbox 360 and Microsoft Windows, released in North America on April 28, 2009. The game is inspired by a real life World War II secret agent/saboteur Violette Szabo. Players take on the role of Violette Summer as she goes behind enemy lines to thwart the German war machine. The game shares many similarities with Tom Clancy's Splinter Cell, No One Lives Forever, and the Hitman series.

Players take control of Violette Summer, a beautiful but deadly spy deep behind enemy lines with no support or official backing from the British Government. Gameplay employs techniques similar to Ubisoft's Splinter Cell range of games. When the game begins, you see yourself from above, lying in a hospital bed after a mission gone terribly wrong. There are morphine syringes scattered across your bed, and the influx of drugs in your system creates a series of dreams that let you recount your past missions.

The game employs a special lifeline if detected called "Morphine Mode". If triggered, a cutscene will play out where the hospitalized Violette convulses and is administered a dose of morphine by a military nurse. Once returning to the game, the game world will temporarily freeze, giving the player the opportunity to execute any remaining enemies. Players will have limited use of the Morphine lifeline. Furthermore as the game progresses, players will be afforded the opportunity to select the type of upgrades they would like - depending on gameplay style. As a stealth-based game, lighting plays an important role.

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