Wind Slayer: Difference between revisions

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{{unplayable}}
{{unplayable}}
{{Header Nav|game=Wind Slayer|num=2}}
{{Header Nav|game=Wind Slayer}}
{{Game
{{Game
|completion=2
|image=Wind Slayer Logo.png
|title=Wind Slayer
|title=Wind Slayer
|image=Wind Slayer Logo.png
|developer=[[Hamelin]]
|developer=[[Hamelin]]
|publisher=[[Avocado]], [[Outspark]]
|publisher={{colist|Avocado|Outspark}}
|year=2009
|systems={{syslist|win}}
|version=International Open Beta (Build 48)
|version=International Open Beta (Build 48)
|released={{rd|2009|January 7|<small>Closed Beta</small>}}
{{rd|2009|February 4|<small>Open Beta</small>}}
{{rd|2009|TBA|<small>Official release</small>}}
|genre=[[RPG]], [[Platform]]
|genre=[[RPG]], [[Platform]]
|players=[[MMOG]]
|players=[[MMOG]]
|systems=[[Windows]]
|modes=[[MMOG]]
|website=http://windslayer.outspark.com/
|website=http://windslayer.outspark.com/
}}
}}
'''Wind Slayer''' was a free (with optional payments) 2D side-scrolling [[MMO]] that was comparable to other side scrolling MMORPGs such as [[MapleStory]] and [[Ghost Online]] in many ways. It was shutdown in August, [[2011]].
'''Wind Slayer''' was a free (with optional payments) 2D side-scrolling [[MMO]] that was comparable to other side scrolling MMORPGs such as [[MapleStory]] and [[Ghost Online]] in many ways. It was shutdown in August, [[2011]].


As with many [[MMO]]s the game attempts to give players many ways to interact with one another (friend lists, team or solo player versus player fighting, trading, etc.). The game is not gory (as it does not depict blood) and  it has a word filter to try and make it suitable for players of all ages.
As with many [[MMO]]s the game attempts to give players many ways to interact with one another (friend lists, team or solo player versus player fighting, trading, etc.). The game is not gory (as it does not depict blood) and  it has a word filter to try and make it suitable for players of all ages.
{{Continue Nav}}


Every new character starts off as the novice class until the character reaches level 10. At this point players can choose from one of six permanent class changes (job advancements): Warrior, Monk, Archer, Rogue, Mage, or Priest. Each class has their own set of skills and can later advance again (at level 30) to one of two choices that vary depending on the class chosen at level 10. Each set of classes uses a certain stat and usually a secondary or third stat that helps distinguish them from other classes and builds.
Every new character starts off as the novice class until the character reaches level 10. At this point players can choose from one of six permanent class changes (job advancements): Warrior, Monk, Archer, Rogue, Mage, or Priest. Each class has their own set of skills and can later advance again (at level 30) to one of two choices that vary depending on the class chosen at level 10. Each set of classes uses a certain stat and usually a secondary or third stat that helps distinguish them from other classes and builds.
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{{ToC}}
{{ToC}}


[[Category:Avocado]]
[[Category:Hamelin]]
[[Category:Hamelin]]
[[Category:Outspark]]
[[Category:RPG]]
[[Category:Platform]]
[[Category:MMOG]]
[[Category:MMOG]]
[[Category:Platform]]
[[Category:RPG]]
[[Category:Windows]]