Wolfenstein: Enemy Territory/Classes: Difference between revisions

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*'''Mortars''' are a highly explosive weapon, but tough to use. Mortars can only set up from a crouching position, just like a machine gun (except the machine gun must be set up while prone). You will then be prompted to adjust the elevation and the azimuth (vertical and horizontal settings respectively) and then use the primary fire key to lob the mortar. The command map can allow you to see where your mortar landed. Any artillery strikes called by Field Ops will also appear on your map and in your sights, so you can sit back and let others pick your targets for you. Note that, assuming equal elevation and no intervening barriers, each 5 degrees of elevation below 90 will lob a mortar round almost exactly 1 square's distance on the command map. The mortar begins with 12 shots, and each drains 1/2 of a full power bar.
*'''Mortars''' are a highly explosive weapon, but tough to use. Mortars can only set up from a crouching position, just like a machine gun (except the machine gun must be set up while prone). You will then be prompted to adjust the elevation and the azimuth (vertical and horizontal settings respectively) and then use the primary fire key to lob the mortar. The command map can allow you to see where your mortar landed. Any artillery strikes called by Field Ops will also appear on your map and in your sights, so you can sit back and let others pick your targets for you. Note that, assuming equal elevation and no intervening barriers, each 5 degrees of elevation below 90 will lob a mortar round almost exactly 1 square's distance on the command map. The mortar begins with 12 shots, and each drains 1/2 of a full power bar.
[[Image:WET_Panzerfaust.jpg|right|Panzerfaust]]
[[Image:WET_Panzerfaust.jpg|right|Panzerfaust]]
*'''Panzerfausts''' are the other highly explosive weapon. Unlike mortars, Panzerfausts are ridiculously easy to use, and very easy to get a kill with - to the point of overpowered-ness. When triggered, the launcher charges for about two seconds before firing a ridiculously fast-moving rocket. The resulting explosion is often more than enough to disintegrate a target. The explosive power of panzerfausts works against infantry and vehicles (ones that can be disabled, anyway) to equal effect.
*'''Panzerfausts''' are the other highly explosive weapon. Unlike mortars, Panzerfausts are ridiculously easy to use, and very easy to get a kill with - to the point of overpowered-ness. When triggered, the launcher charges for about a second before firing a ridiculously fast-moving rocket. The resulting explosion is often more than enough to disintegrate a target (assuming they're close enough to the explosion). The explosive power of panzerfausts works against infantry and vehicles (ones that can be disabled, anyway) to equal effect.


==Medic==
==Medic==
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