Wolfenstein: Enemy Territory/Würzburg Radar: Difference between revisions

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{{Header Nav|game=Wolfenstein: Enemy Territory}}
{{Header Nav|game=Wolfenstein: Enemy Territory}}
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{{needimages|Screenshots}}
[[Image:WET_WurzburgRadar.PNG|right|thumb|The Allies are attempting to steal components of the new Axis Wurzburg 62A Radar for technical analysis. The Axis must guard their two prototype radars and prevent the Allies from escaping with any stolen parts.]]
[[Image:WET_WurzburgRadar.PNG|right|thumb|The Allies are attempting to steal components of the new Axis Wurzburg 62A Radar for technical analysis. The Axis must guard their two prototype radars and prevent the Allies from escaping with any stolen parts.]]
{{quote|Stunned by the Luftwaffe's humiliating failures to keep the Reich's skies free of Allied bombers, Axis scientists are developing new "radar" devices which could spell death for the Allied forces. The Wurzburg radar electronically detects and pinpoints Allied aircraft even on the darkest of nights! Can the Allies capture the innards of these silent sky sentries, and deliver them to their waiting egghead scientists? Can the Axis repel the Allied technology thieves? Only time...will tell!|Briefing announcer}}
{{quote|Stunned by the Luftwaffe's humiliating failures to keep the Reich's skies free of Allied bombers, Axis scientists are developing new "radar" devices which could spell death for the Allied forces. The Wurzburg radar electronically detects and pinpoints Allied aircraft even on the darkest of nights! Can the Allies capture the innards of these silent sky sentries, and deliver them to their waiting egghead scientists? Can the Axis repel the Allied technology thieves? Only time...will tell!|Briefing announcer}}
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The Forward Bunker is a large, almost empty room with a capturable spawn in the middle. Expect a lot of close-quarters weapons - flamethrowers, grenades, maybe even knives - to be used in this area. The forward bunker is defended by a machine gun nest that guards the left exit. The streetside entrance of the Forward Bunker is unguarded.
The Forward Bunker is a large, almost empty room with a capturable spawn in the middle. Expect a lot of close-quarters weapons - flamethrowers, grenades, maybe even knives - to be used in this area. The forward bunker is defended by a machine gun nest that guards the left exit. The streetside entrance of the Forward Bunker is unguarded.
 
[[Image:WET_BarracksSpawn.png|left|thumb|The Axis Barracks spawn lets them spawn closer to one of the radars.]]
The Forward Bunker, and the only road on the map, leads to the Main Entrance, beyond which is the Axis spawn and the radar components. The Axis can spawn in one of two areas - either in the central spawn, which is located inside a building near some crates, or in a smaller barracks to the side. The barracks is often a good place for Axis to spawn as it covers the Allied main route of attack from the main entrance.
The Forward Bunker, and the only road on the map, leads to the Main Entrance, beyond which is the Axis spawn and the radar components. The Axis can spawn in one of two areas - either in the central spawn, which is located inside a building near some crates, or in a smaller barracks to the side. The barracks is often a good place for Axis to spawn as it covers the Allied main route of attack from the main entrance.
[[Image:WET_Radars.png|right|thumb|The Axis radars. The small box on the left side of the radar is the Allied target.]]
[[Image:WET_Radars.png|right|thumb|The Axis radars. The small box on the left side of the radar is the Allied target.]]
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[[Image:WET_ForwardBunker.png|right|thumb|Expect close-quarters weapons in the Forward Bunker.]]
[[Image:WET_ForwardBunker.png|right|thumb|Expect close-quarters weapons in the Forward Bunker.]]
The goal for the Axis - at least for now - is to hold the Forward Bunker for as long as possible. From here the Main entrance is protected and, to a lesser extent, the Side Entrance. If the Allies dynamite the side entrance the Axis must either let no Allies through it, or divide their forces to protect the radar parts and defend the forward bunker. It's much easier to simply protect the side entrance, though.
The goal for the Axis - at least for now - is to hold the Forward Bunker for as long as possible. From here the Main entrance is protected and, to a lesser extent, the Side Entrance. If the Allies dynamite the side entrance the Axis must either let no Allies through it, or divide their forces to protect the radar parts and defend the forward bunker. It's much easier to simply protect the side entrance, though.
 
[[Image:WET_RadarCP.png|left|thumb|Take the ladder on the right to get through the Side Entrance.]]
While a single engineer builds the command post, Engineers should look into mining the most important areas - the team door near the main entrance (which can be bypassed by the Allies by stealing a uniform), the ramps leading to the radar parts, and the entrances to the forward bunker.
While a single engineer builds the command post, Engineers should look into mining the most important areas - the team door near the main entrance (which can be bypassed by the Allies by stealing a uniform), the ramps leading to the radar parts, and the entrances to the forward bunker.