Wonder Boy in Monster World: Difference between revisions

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jp box
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|publisher=[[Sega]]
|publisher=[[Sega]]
|genre=[[Platform]], [[action-adventure]]
|genre=[[Platform]], [[action-adventure]]
|systems=[[Sega Genesis]], [[Sega Master System]], [[Wii]], [[Windows]], [[PlayStation 3]]
|systems={{syslist|gen|sms|wii|win|ps3}}
|released={{sys|smd|top=1}}{{jp|1991|October 25}}
|released={{sys|smd|top=1}}{{jp|1991|October 25}}
{{sys|wii}}{{jp|2007|March 27}}
{{sys|wii}}{{jp|2007|March 27}}
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Like the other games in the series, the game combines standard platform game elements—walking, jumping, and killing enemies—with action-adventure elements—collecting weapons, items and magic, talking to NPCs, and exploring a free-roam game world.
Like the other games in the series, the game combines standard platform game elements—walking, jumping, and killing enemies—with action-adventure elements—collecting weapons, items and magic, talking to NPCs, and exploring a free-roam game world.


{{Continue Nav}}
<gallery>
File:Wonder Boy V Monster World III box.jpg|Japanese box
</gallery>


Shion travels through the many interconnected regions of Monster World, all the while collecting increasingly powerful equipment in the form of many different swords, spears, shields, suits of armour, and boots.
Shion travels through the many interconnected regions of Monster World, all the while collecting increasingly powerful equipment in the form of many different swords, spears, shields, suits of armour, and boots.