Zelda II: The Adventure of Link/Palace Enemies: Difference between revisions

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moved Orange Ironknuckle
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* '''Drop''': A
* '''Drop''': A
| Don't mistake these Bots for their weaker outside brethren; having been trapped inside a Palace, these slimes have become a lot more battle hearty.  They have just one more hit point, but they are twice as strong.  Be especially careful when Bots jump down off ledges as they have the ability to propel themselves quite far.  Bots are not found in the Hidden Palace.
| Don't mistake these Bots for their weaker outside brethren; having been trapped inside a Palace, these slimes have become a lot more battle hearty.  They have just one more hit point, but they are twice as strong.  Be especially careful when Bots jump down off ledges as they have the ability to propel themselves quite far.  Bots are not found in the Hidden Palace.
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| bgcolor="black" | [[Image:Adventure of Link Ironknuckle Orange.png]] || Ironknuckle (Orange) ||
* '''EXP''': 50
* '''HP''': 16
* '''Power''': 24
* '''Drop''': B
| Orange Ironknuckles may be the weakest of their kind, but they are still a formidable opponent.  With the ability to swing their sword both high and low, not only will they keep Link on his toes, he can also raise and lower his shield with surprising agility.  You may find it hard to land a sword strike on this armored foe.  It is best to attempt a jumping slash to the head in an effort to trick Ironknuckle.  It is difficult, if not impossible to get behind an Ironknuckle as they rapidly retreat if you approach them.  When not attacking, stay well outside their attack range.
|-
|-
| bgcolor="black" | [[Image:Adventure of Link Ironknuckle Red.png]] || Ironknuckle (Red) ||
| bgcolor="black" | [[Image:Adventure of Link Ironknuckle Red.png]] || Ironknuckle (Red) ||
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* '''Power''': 48
* '''Power''': 48
* '''Drop''': B
* '''Drop''': B
| Red Ironknuckles are, of course, a step up in power from the orange variety.  Despite the extra effort required to fight Red Ironknuckles, their behavior differs very little from orange ones.  They are simply better at raising or lowering their shield to counter Link's attacks.  A jumping slash to the head is still the best course of action when facing these warriors.  They do not appear in Parapa Palace.
| Red Ironknuckles are, of course, a step up in power from the orange variety (see below).  Despite the extra effort required to fight Red Ironknuckles, their behavior differs very little from orange ones.  They are simply better at raising or lowering their shield to counter Link's attacks.  A jumping slash to the head is still the best course of action when facing these warriors.  They do not appear in Parapa Palace.
|-
|-
| bgcolor="black" | [[Image:Adventure of Link Ironknuckle Blue.png]] || Ironknuckle (Blue) ||
| bgcolor="black" | [[Image:Adventure of Link Ironknuckle Blue.png]] || Ironknuckle (Blue) ||
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* '''Drop''': B
* '''Drop''': B
| Blue Stalfos replace the red ones in the Midoro and Ocean Palaces.  They can take a few more hits and they even know the ability of the downward thrust.  You must be especially to careful to evade this attack when they jump up in the air.  Other than that, the same strategy of slashing at the legs should suffice.
| Blue Stalfos replace the red ones in the Midoro and Ocean Palaces.  They can take a few more hits and they even know the ability of the downward thrust.  You must be especially to careful to evade this attack when they jump up in the air.  Other than that, the same strategy of slashing at the legs should suffice.
|-
| bgcolor="black" | [[Image:Adventure of Link Ironknuckle Orange.png]] || Ironknuckle (Orange) ||
* '''EXP''': 50
* '''HP''': 16
* '''Power''': 24
* '''Drop''': B
| Orange Ironknuckles may be the weakest of their kind, but they are still a formidable opponent.  With the ability to swing their sword both high and low, not only will they keep Link on his toes, he can also raise and lower his shield with surprising agility.  You may find it hard to land a sword strike on this armored foe.  It is best to attempt a jumping slash to the head in an effort to trick Ironknuckle.  It is difficult, if not impossible to get behind an Ironknuckle as they rapidly retreat if you approach them.  When not attacking, stay well outside their attack range.
|-
|-
| [[Image:Adventure of Link Gooma.png]] || Gooma ||
| [[Image:Adventure of Link Gooma.png]] || Gooma ||
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