This is the first game in the Age of Wonders series. For other games in the series see the Age of Wonders category.
Age of Wonders | |
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Developer(s) | Triumph Studios, Epic Games |
Publisher(s) | Gathering of Developers |
Year released | 1999 |
System(s) | Windows |
Followed by | Age of Wonders 2 |
Series | Age of Wonders |
Designer(s) | Lennart Sas |
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Genre(s) | Turn-based strategy |
Modes | Single player, Multiplayer |
Rating(s) |
Age of Wonders is a turn-based strategy game for Windows, often likened to Master of Magic. Originally titled "World of Wonders", the game incorporated several RPG elements that were dropped when simultaneous turns were implemented. The game was co-developed by Triumph Studios and Epic Games, Dutch and American developers respectively, and published by Gathering of Developers on October 31, 1999. This game is notable for its detailed description of mythical creatures.
The game has a single player campaign, playable from two sides (more campaigns have been made by the community since release), and many maps, both included and user-created that can be played in Hotseat mode, over a LAN, on the Internet, or by email (PBEM). Up to 12 players can participate in a single game, depending on the map.
Players have an isometric view of the map, which consists of hexagonal tiles, and can have up to three layers (surface, underground, and depths). Units are arranged into groups (also known as parties or stacks) of up to eight units; a single such group occupies one tile. Cities occupy between one and four tiles, and other structures generally occupy a single tile.
Each player leads a certain race. There are 12 races available in the game, though not all of them may be present on every map, and of those which are, not all may be playable. List of races includes traditional fantasy Elves, Dwarves and Halflings, as well as several unique ones such as Frostlings, Azracs, Lizardmen, Humans, Highmen, Goblins, Orcs, Dark Elves, and the Undead.