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The following table shows the damage inflicted by every weapon to every Robot Master. Weapons are on top, Robot Masters are on the left. Cells in green highlight the most effective weapon against a boss, cells in red show the weapon obtained by the same Robot Master. All the robot masters are in the suggested order.

In the Teleport System room it is not shown which boss is met in each of the four hatches. In the table below, "DL" means Down-Left, "UL" Upper-Left, "UR" Upper-Right and "DR" Down-Right. About the Atomic Fire: first igit is a normal shot, second digit refers to a fully-charged shot.

Robot Master Mega
Buster
Thunder
Beam
Ice
Slasher
Fire
Storm
Rolling
Cutter
Time
Stopper
Quick
Boomerang
Bubble
Lead
Atomic
Fire
Mirror
Buster
Req. energy 0 1 1 1 1 19 0.125 0.5 1;4 1
Robot Masters
Elecman 1 - 0 1 8 - - - - -
Iceman 1 8 - 1 2 - - - - -
Fireman 1 1 4 - 2 - - - - -
Cutman 1 1 0 2 - - - - - -
Teleport System
Flashman (DL) 1 0 2 1 1 - 0 1 1;5 -
Quickman (UL) 1 0 1 1 0 9 - 0 2;10 -
Bubbleman (UR) 1 0 1 0 1 0 2 - 0 -
Heatman (DR) 1 0 0 0 0 0 2 4 - -
Skull Castle
Enker 1 0 0 0 0 0 0 0 0 -
Wily Machine 1 0 0 1 1 0 1 1 2;10 0
Dr.Wily 0 0 0 0 0 0 0 0 0 2