Contra (NES)/Stage 7: Difference between revisions

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548 bytes removed ,  3 February 2007
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m (Contra/Walkthrough/Stage 7 moved to Contra/Stage 7: Moving walkthrough to top-level directory hierarchy)
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{{All Game Nav|game=Contra}}
{{All Game Nav|game=Contra}}
{| width="80%" align="center" style=" border: 1px solid black; -moz-border-radius: 10px; "
|-
| width="33%" align="left" | << [[Contra/Walkthrough/Stage 6|Stage 6]]
| width="33%" align="center" | [[#Boss: Base defense 2|Boss]]
| width="33%" align="right" | [[Contra/Walkthrough/Stage 8|Stage 8]] >>
|-
|}


==Hangar==
==Hangar==
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This boss is similar to very first boss but considerably tougher. There are only two enemies here: Soldiers, the regular, cannon fodder type you’ve been killing all through the game. They’ll appear either from the door or the far left. And then, Turrets, which are a special kind that fire a bullet into the air and split into three before they hit the ground. Fortunately, there’s anyways a space that you can stand where you’ll be safe from the blasts. They alternate however, so you’ll have to watch where they land. If you don’t feel like dealing with this, just destroy them, or at least the one on the right. When the siren goes off, head to the far right and fire at the flashing panel above the door, while avoiding the turrets. With the [[Contra/Weapons#Spread|spread gun]], you can destroy this boss in about 10 seconds. It takes longer without the [[Contra/Weapons#Spread|spread gun]], but it’s still easy.
This boss is similar to very first boss but considerably tougher. There are only two enemies here: Soldiers, the regular, cannon fodder type you’ve been killing all through the game. They’ll appear either from the door or the far left. And then, Turrets, which are a special kind that fire a bullet into the air and split into three before they hit the ground. Fortunately, there’s anyways a space that you can stand where you’ll be safe from the blasts. They alternate however, so you’ll have to watch where they land. If you don’t feel like dealing with this, just destroy them, or at least the one on the right. When the siren goes off, head to the far right and fire at the flashing panel above the door, while avoiding the turrets. With the [[Contra/Weapons#Spread|spread gun]], you can destroy this boss in about 10 seconds. It takes longer without the [[Contra/Weapons#Spread|spread gun]], but it’s still easy.
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{{-}}
{| width="80%" align="center" style=" border: 1px solid black; -moz-border-radius: 10px; "
 
|-
{{Footer Nav|game=Contra|backpage=Stage 6|nextpage=Stage 8|}}
| width="33%" align="left" | << [[Contra/Walkthrough/Stage 6|Stage 6]]
| width="33%" align="center" | [[#Boss: Base defense 2|Boss]]
| width="33%" align="right" | [[Contra/Walkthrough/Stage 8|Stage 8]] >>
|-
|}

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