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Star Wars Knights of the Old Republic II: The Sith Lords/Autobalance (edit)
Revision as of 15:42, 28 January 2024
, 28 JanuaryMinor format changes and clarifications
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Onderduiker (talk | contribs) m (Minor format changes and clarifications) |
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{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | {{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}} | ||
{{floatingtoc | {{floatingtoc}} | ||
Enemy level, {{s|Combat|Vitality}}, {{s|Combat|Damage}}, {{s|Combat|Attack}}, {{s|Combat|Defense}} and [[../Saves/]] normally increase as main character level does so, depending on the autobalance values for the set to which they belong: | Enemy level, {{s|Combat|Vitality}}, {{s|Combat|Damage}}, {{s|Combat|Attack}}, {{s|Combat|Defense}} and [[../Saves/]] normally increase as main character level does so, depending on the autobalance values for the set to which they belong: | ||
{{-}} | {{-}} | ||
; autobalance.2da | ; autobalance.2da | ||
{| {{prettytable|text center | {| {{prettytable|style=text-align:center}} | ||
! (Row Label) | ! (Row Label) | ||
! name | ! name | ||
Line 39: | Line 39: | ||
; Level | ; Level | ||
Enemy level is the sum of class level | Enemy level is the sum of [[../Classes|class]] level and any set bonus, which is rounddown(main level * 0.75) - 1 for every set. Enemies in sets normally only have class level 1, resulting in the following: | ||
{{col|5|begin}} | {{col|5|begin}} | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Main level | ||
! | ! Enemy level | ||
|- | |- | ||
! 1 | ! 1 | ||
Line 78: | Line 78: | ||
{{col|5}} | {{col|5}} | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Main level | ||
! | ! Enemy level | ||
|- | |- | ||
! 11 | ! 11 | ||
Line 113: | Line 113: | ||
{{col|5}} | {{col|5}} | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Main level | ||
! | ! Enemy level | ||
|- | |- | ||
! 21 | ! 21 | ||
Line 148: | Line 148: | ||
{{col|5}} | {{col|5}} | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Main level | ||
! | ! Enemy level | ||
|- | |- | ||
! 31 | ! 31 | ||
Line 183: | Line 183: | ||
{{col|5}} | {{col|5}} | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Main level | ||
! | ! Enemy level | ||
|- | |- | ||
! 41 | ! 41 | ||
Line 218: | Line 218: | ||
{{col|5|end}} | {{col|5|end}} | ||
The sum of class level | The sum of class level and set bonus is used to determine feat and Force power Difficulty Classes, and Vitality added by {{s|Attributes|Constitution}} modifier and {{s|Feats|Toughness}} feats. | ||
; Vitality | ; Vitality | ||
An enemy's base {{s|Combat|Vitality}} is multiplied by the following values: | An enemy's base {{s|Combat|Vitality}} (the value in that enemy's character file: class has no effect, only class ''level'') is multiplied by the following values: | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Sets 1-3 | ||
! | ! Set 4 | ||
! | ! Set 5 | ||
|- | |- | ||
|bgcolor=ffff99| max(rounddown((main lvl + 1) * 0.65) - 1; 1) | |bgcolor=ffff99| max(rounddown((main lvl + 1) * 0.65) - 1; 1) | ||
Line 234: | Line 234: | ||
|} | |} | ||
Maximum Vitality = ( | Maximum Vitality = (base * multiplier) + (level * ([[../Attributes#Constitution|CON]] + Toughness)) | ||
; Damage | ; Damage | ||
An enemy's base weapon damage is multiplied by the following values: | An enemy's base (weapon) damage is multiplied by the following values: | ||
{| {{prettytable|text center | {| {{prettytable|style=text-align:center}} | ||
!rowspan=2 width=10%| Set | !rowspan=2 width=10%| Set | ||
!rowspan=2 width=45%| Damage multiplier | !rowspan=2 width=45%| Damage multiplier | ||
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|} | |} | ||
Any damage bonuses ( | Any damage bonuses (from attributes, feats, items and powers) are simply added to this value, not multiplied. | ||
; Attack | ; Attack | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Sets 1-2 | ||
! | ! Set 3 | ||
! | ! Set 4 | ||
! | ! Set 5 | ||
|- | |- | ||
| {{yes2|roundup(main level * 0.9) - 1}} | | {{yes2|roundup(main level * 0.9) - 1}} | ||
Line 292: | Line 292: | ||
|} | |} | ||
This bonus is added to base | This bonus is added to base (class level) in the {{s|Gameplay|Combat}} log's Attack Breakdown. | ||
; Defense | ; Defense | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Set 1 | ||
! | ! Set 2 | ||
! | ! Set 3 | ||
! | ! Set 4 | ||
! | ! Set 5 | ||
|- | |- | ||
| {{yes|rounddown(main * 0.6)}} | | {{yes|rounddown(main * 0.6)}} | ||
Line 310: | Line 310: | ||
|} | |} | ||
This bonus is added to class in the Combat log's Defense Breakdown. | |||
; Saves | ; Saves | ||
{| {{prettytable|text center | {| {{prettytable|style=table-layout:fixed; text-align:center}} | ||
! | ! Set 1 | ||
! | ! Set 2 | ||
! | ! Sets 3-4 | ||
! | ! Set 5 | ||
|- | |- | ||
| {{yes|rounddown(main level * 0.8)}} | | {{yes|rounddown(main level * 0.8)}} | ||
Line 326: | Line 326: | ||
|} | |} | ||
This bonus is added to base, which is the sum of class, attribute | This bonus is added to base in the Combat log, which is the sum of class, attribute and {{s|Feats|Conditioning}} bonuses. | ||
==Set 1== | ==Set 1== | ||
{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#90ff90 | {| {{prettytable|style=background:#90ff90; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
Line 347: | Line 347: | ||
{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#90ff90 | {| {{prettytable|style=background:#90ff90; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
Line 367: | Line 367: | ||
{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#90ff90; font-size:80% | {| {{prettytable|style=background:#90ff90; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 1 | ! 1 | ||
Line 456: | Line 456: | ||
{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#90ff90; font-size:80% | {| {{prettytable|style=background:#90ff90; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 26 | ! 26 | ||
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{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ddffdd | {| {{prettytable|style=background:#ddffdd; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
Line 564: | Line 564: | ||
{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ddffdd | {| {{prettytable|style=background:#ddffdd; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
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{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ddffdd; font-size:80% | {| {{prettytable|style=background:#ddffdd; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 1 | ! 1 | ||
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{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ddffdd; font-size:80% | {| {{prettytable|style=background:#ddffdd; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 26 | ! 26 | ||
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{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ffff99 | {| {{prettytable|style=background:#ffff99; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
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{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ffff99 | {| {{prettytable|style=background:#ffff99; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
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{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ffff99; font-size:80% | {| {{prettytable|style=background:#ffff99; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 1 | ! 1 | ||
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{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ffff99; font-size:80% | {| {{prettytable|style=background:#ffff99; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 26 | ! 26 | ||
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{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ffdddd | {| {{prettytable|style=background:#ffdddd; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
Line 998: | Line 998: | ||
{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ffdddd | {| {{prettytable|style=background:#ffdddd; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
Line 1,018: | Line 1,018: | ||
{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ffdddd; font-size:80% | {| {{prettytable|style=background:#ffdddd; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 1 | ! 1 | ||
Line 1,107: | Line 1,107: | ||
{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ffdddd; font-size:80% | {| {{prettytable|style=background:#ffdddd; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 26 | ! 26 | ||
Line 1,199: | Line 1,199: | ||
{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ff9090 | {| {{prettytable|style=background:#ff9090; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
Line 1,215: | Line 1,215: | ||
{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ff9090 | {| {{prettytable|style=background:#ff9090; text-align:center}} | ||
!width=29%| Value | !width=29%| Value | ||
! Calculation | ! Calculation | ||
Line 1,235: | Line 1,235: | ||
{{col|2|begin}} | {{col|2|begin}} | ||
{| {{prettytable|style=background:#ff9090; font-size:80% | {| {{prettytable|style=background:#ff9090; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 1 | ! 1 | ||
Line 1,324: | Line 1,324: | ||
{{col|2}} | {{col|2}} | ||
{| {{prettytable|style=background:#ff9090; font-size:80% | {| {{prettytable|style=background:#ff9090; font-size:80%; table-layout:fixed; text-align:center}} | ||
!rowspan=2 | !rowspan=2| Main level | ||
!rowspan=2 | !rowspan=2| Level bonus | ||
!colspan=2| Base multiplier | !colspan=2| Base multiplier | ||
!rowspan=2 | !rowspan=2| Attack bonus | ||
!rowspan=2 | !rowspan=2| Defense bonus | ||
!rowspan=2 | !rowspan=2| Saves bonus | ||
|- | |- | ||
! | ! Vitality | ||
! | ! Damage | ||
|- | |- | ||
! 26 | ! 26 |