Star Wars Knights of the Old Republic II: The Sith Lords/Autobalance: Difference between revisions

Jump to navigation Jump to search
m
Minor format changes and clarifications
No edit summary
m (Minor format changes and clarifications)
 
Line 1: Line 1:
{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}}
{{Header Nav|game=Star Wars Knights of the Old Republic II: The Sith Lords}}
{{floatingtoc|left}}
{{floatingtoc}}
Enemy level, {{s|Combat|Vitality}}, {{s|Combat|Damage}}, {{s|Combat|Attack}}, {{s|Combat|Defense}} and [[../Saves/]] normally increase as main character level does so, depending on the autobalance values for the set to which they belong:
Enemy level, {{s|Combat|Vitality}}, {{s|Combat|Damage}}, {{s|Combat|Attack}}, {{s|Combat|Defense}} and [[../Saves/]] normally increase as main character level does so, depending on the autobalance values for the set to which they belong:
{{-}}
{{-}}
; autobalance.2da
; autobalance.2da


{| {{prettytable|text center=1}}
{| {{prettytable|style=text-align:center}}
! (Row Label)
! (Row Label)
! name
! name
Line 39: Line 39:
; Level
; Level


Enemy level is the sum of class level(s) and any set bonus, which is rounddown(main level * 0.75) - 1 for every set. Enemies in sets normally only have class level 1, resulting in the following:
Enemy level is the sum of [[../Classes|class]] level and any set bonus, which is rounddown(main level * 0.75) - 1 for every set. Enemies in sets normally only have class level 1, resulting in the following:


{{col|5|begin}}
{{col|5|begin}}


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=50%| Main level
! Main level
!width=50%| Enemy level
! Enemy level
|-
|-
! 1
! 1
Line 78: Line 78:
{{col|5}}
{{col|5}}


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=50%| Main level
! Main level
!width=50%| Enemy level
! Enemy level
|-
|-
! 11
! 11
Line 113: Line 113:
{{col|5}}
{{col|5}}


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=50%| Main level
! Main level
!width=50%| Enemy level
! Enemy level
|-
|-
! 21
! 21
Line 148: Line 148:
{{col|5}}
{{col|5}}


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=50%| Main level
! Main level
!width=50%| Enemy level
! Enemy level
|-
|-
! 31
! 31
Line 183: Line 183:
{{col|5}}
{{col|5}}


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=50%| Main level
! Main level
!width=50%| Enemy level
! Enemy level
|-
|-
! 41
! 41
Line 218: Line 218:
{{col|5|end}}
{{col|5|end}}


The sum of class level(s) and set bonus is used to determine feat and Force power Difficulty Classes, and Vitality added by {{s|Attributes|Constitution}} modifier and {{s|Feats|Toughness}} feats.
The sum of class level and set bonus is used to determine feat and Force power Difficulty Classes, and Vitality added by {{s|Attributes|Constitution}} modifier and {{s|Feats|Toughness}} feats.


; Vitality
; Vitality


An enemy's base {{s|Combat|Vitality}} is multiplied by the following values:
An enemy's base {{s|Combat|Vitality}} (the value in that enemy's character file: class has no effect, only class ''level'') is multiplied by the following values:


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=33%| Sets 1-3
! Sets 1-3
!width=34%| Set 4
! Set 4
!width=33%| Set 5
! Set 5
|-
|-
|bgcolor=ffff99| max(rounddown((main lvl +  1) * 0.65) - 1; 1)
|bgcolor=ffff99| max(rounddown((main lvl +  1) * 0.65) - 1; 1)
Line 234: Line 234:
|}
|}


Maximum Vitality = (class base * multiplier) + (level * ([[../Attributes#Constitution|CON]] + Toughness))
Maximum Vitality = (base * multiplier) + (level * ([[../Attributes#Constitution|CON]] + Toughness))


; Damage
; Damage


An enemy's base weapon damage is multiplied by the following values:
An enemy's base (weapon) damage is multiplied by the following values:


{| {{prettytable|text center=1}}
{| {{prettytable|style=text-align:center}}
!rowspan=2 width=10%| Set
!rowspan=2 width=10%| Set
!rowspan=2 width=45%| Damage multiplier
!rowspan=2 width=45%| Damage multiplier
Line 276: Line 276:
|}
|}


Any damage bonuses (e.g. from feats, attributes, and equipment) are simply added to the formula values above, not multiplied.
Any damage bonuses (from attributes, feats, items and powers) are simply added to this value, not multiplied.


; Attack
; Attack


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=25%| Sets 1-2
! Sets 1-2
!width=25%| Set 3
! Set 3
!width=25%| Set 4
! Set 4
!width=25%| Set 5
! Set 5
|-
|-
| {{yes2|roundup(main level * 0.9) - 1}}
| {{yes2|roundup(main level * 0.9) - 1}}
Line 292: Line 292:
|}
|}


This bonus is added to base, which is the sum of all class levels.
This bonus is added to base (class level) in the {{s|Gameplay|Combat}} log's Attack Breakdown.


; Defense
; Defense


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=20%| Set 1
! Set 1
!width=20%| Set 2
! Set 2
!width=20%| Set 3
! Set 3
!width=20%| Set 4
! Set 4
!width=20%| Set 5
! Set 5
|-
|-
| {{yes|rounddown(main * 0.6)}}
| {{yes|rounddown(main * 0.6)}}
Line 310: Line 310:
|}
|}


The value described above is added to any class, equipment, and base bonuses. All characters start with base 10 {{s|Combat|Defense}}.  
This bonus is added to class in the Combat log's Defense Breakdown.


; Saves
; Saves


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=25%| Set 1
! Set 1
!width=25%| Set 2
! Set 2
!width=25%| Sets 3-4
! Sets 3-4
!width=25%| Set 5
! Set 5
|-
|-
| {{yes|rounddown(main level * 0.8)}}
| {{yes|rounddown(main level * 0.8)}}
Line 326: Line 326:
|}
|}


This bonus is added to base, which is the sum of class, attribute, {{s|Feats|Conditioning}}, and equipment bonuses.
This bonus is added to base in the Combat log, which is the sum of class, attribute and {{s|Feats|Conditioning}} bonuses.


==Set 1==
==Set 1==
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#90ff90|text center=1}}
{| {{prettytable|style=background:#90ff90; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 347: Line 347:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#90ff90|text center=1}}
{| {{prettytable|style=background:#90ff90; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 367: Line 367:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#90ff90; font-size:80%|text center=1}}
{| {{prettytable|style=background:#90ff90; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 1
! 1
Line 456: Line 456:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#90ff90; font-size:80%|text center=1}}
{| {{prettytable|style=background:#90ff90; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage
! Damage
|-
|-
! 26
! 26
Line 548: Line 548:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ddffdd|text center=1}}
{| {{prettytable|style=background:#ddffdd; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 564: Line 564:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ddffdd|text center=1}}
{| {{prettytable|style=background:#ddffdd; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 584: Line 584:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ddffdd; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ddffdd; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 1
! 1
Line 673: Line 673:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ddffdd; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ddffdd; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 26
! 26
Line 765: Line 765:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ffff99|text center=1}}
{| {{prettytable|style=background:#ffff99; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 781: Line 781:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ffff99|text center=1}}
{| {{prettytable|style=background:#ffff99; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 801: Line 801:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ffff99; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ffff99; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 1
! 1
Line 890: Line 890:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ffff99; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ffff99; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 26
! 26
Line 982: Line 982:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ffdddd|text center=1}}
{| {{prettytable|style=background:#ffdddd; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 998: Line 998:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ffdddd|text center=1}}
{| {{prettytable|style=background:#ffdddd; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 1,018: Line 1,018:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ffdddd; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ffdddd; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 1
! 1
Line 1,107: Line 1,107:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ffdddd; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ffdddd; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 26
! 26
Line 1,199: Line 1,199:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ff9090|text center=1}}
{| {{prettytable|style=background:#ff9090; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 1,215: Line 1,215:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ff9090|text center=1}}
{| {{prettytable|style=background:#ff9090; text-align:center}}
!width=29%| Value
!width=29%| Value
! Calculation
! Calculation
Line 1,235: Line 1,235:
{{col|2|begin}}
{{col|2|begin}}


{| {{prettytable|style=background:#ff9090; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ff9090; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 1
! 1
Line 1,324: Line 1,324:
{{col|2}}
{{col|2}}


{| {{prettytable|style=background:#ff9090; font-size:80%|text center=1}}
{| {{prettytable|style=background:#ff9090; font-size:80%; table-layout:fixed; text-align:center}}
!rowspan=2 width=14%| Main level
!rowspan=2| Main level
!rowspan=2 width=15%| Level bonus
!rowspan=2| Level bonus
!colspan=2| Base multiplier
!colspan=2| Base multiplier
!rowspan=2 width=14%| Attack bonus
!rowspan=2| Attack bonus
!rowspan=2 width=15%| Defense bonus
!rowspan=2| Defense bonus
!rowspan=2 width=14%| Saves bonus
!rowspan=2| Saves bonus
|-
|-
!width=14%| Vitality
! Vitality
!width=14%| Damage  
! Damage  
|-
|-
! 26
! 26

Navigation menu