StarCraft/Terran mission 1: Wasteland: Difference between revisions

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{{All Game Nav|game=StarCraft}}
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Office of the Colonial Magistrate, Mar Sara Colony
Office of the Colonial Magistrate, Mar Sara Colony


*Mission Objectives:
;Mission Objectives
 
# Find Jim Raynor.
1. Find Jim Raynor.
# Build a Barracks.
 
# Train 10 Marines.
2. Build a Barracks.
# Raynor must survive. (Received during mission)
 
3. Train 10 Marines.
 
4. (Later in mission) Raynor must survive.
 
*New Units:


;New Units
:Terran Marine
:Terran Marine
:Terran SCV
:Terran SCV


*New Enemy Unit:
;New Enemy Units
 
:Zerg Zergling (Fenris Brood)
:Zerg Zergling (Fenris Brood)


*Special Unit:  
;Special Unit:
 
:Jim Raynor (enhanced Vulture)
:Jim Raynor (enhanced Vulture)


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Going south, you'll meet Raynor. Take the entire group down to your base, then have the SCVs mine minerals while you build some more. Build a Barracks and just start training Marines. If any Zerglings attack, your marines can hold them at bay. Once you have 10, you win! (Didn't think it'd be hard, did you?)
Going south, you'll meet Raynor. Take the entire group down to your base, then have the SCVs mine minerals while you build some more. Build a Barracks and just start training Marines. If any Zerglings attack, your marines can hold them at bay. Once you have 10, you win! (Didn't think it'd be hard, did you?)


 
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