Ms. Pac-Man/Gameplay: Difference between revisions

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cleanup/spellcheck, Replaced: <br clear="all"> → {{-}} (2) , Typos fixed: persuing → pursuing, AWB
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m (cleanup/spellcheck, Replaced: <br clear="all"> → {{-}} (2) , Typos fixed: persuing → pursuing, AWB)
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{{All_Game_Nav|game=Ms. Pac-Man}}
{{Header Nav|game=Ms. Pac-Man}}__NOTOC__
__NOTOC__
== Controls ==
== Controls ==
<div style="text-align:center">[[Image:MPM Controls.JPG]]</div>
<div style="text-align:center">[[Image:MPM Controls.JPG]]</div>
A) Joystick: The only control that you need to play, the joystick helps you direct Ms. Pac-Man through the mazes. You can hold the joystick in direction that you would like Ms. Pac-Man to go before she is able to turn that way, and she will turn as soon as possible.<br>
A) Joystick: The only control that you need to play, the joystick helps you direct Ms. Pac-Man through the mazes. You can hold the joystick in direction that you would like Ms. Pac-Man to go before she is able to turn that way, and she will turn as soon as possible.<br />
B) 1 or 2 Players: Push these buttons to begin a one or two player game.<br>
B) 1 or 2 Players: Push these buttons to begin a one or two player game.<br />


== Characters ==
== Characters ==
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[[Image:PM Blinky.png|left|Blinky]]
[[Image:PM Blinky.png|left|Blinky]]
He's dropped the name Shadow in favor of his nickname Blinky, but he's still the most likely of all of the ghosts to be on your tail.  When he's not in a random movement phase, He will attempt to traverse the shortest path between him and you, and will usually lead the pack when persuing you.
He's dropped the name Shadow in favor of his nickname Blinky, but he's still the most likely of all of the ghosts to be on your tail.  When he's not in a random movement phase, He will attempt to traverse the shortest path between him and you, and will usually lead the pack when pursuing you.
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=== Pinky ===
=== Pinky ===


[[Image:PM Pinky.png|left|Pinky]]
[[Image:PM Pinky.png|left|Pinky]]
Formally known as Speedy, Pinky retains much of the same joystick reading ability that he has in Pac-Man.  Pinky will attempt to move to the position that Ms. Pac-Man will arrive at shortly, in an attempt to head you off at the pass.  His ability is not in effect during the brief random movement phases.<br>
Formally known as Speedy, Pinky retains much of the same joystick reading ability that he has in Pac-Man.  Pinky will attempt to move to the position that Ms. Pac-Man will arrive at shortly, in an attempt to head you off at the pass.  His ability is not in effect during the brief random movement phases.<br />
''Note: In the original arcade series, the ghosts' genders are unspecified and assumed to be male (with the exception of Sue).  In 1999, the USA division of Namco, Namco Hometech, developed the Pac-Man World series and declared Pinky to be female.''
''Note: In the original arcade series, the ghosts' genders are unspecified and assumed to be male (with the exception of Sue).  In 1999, the USA division of Namco, Namco Hometech, developed the Pac-Man World series and declared Pinky to be female.''
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When Ms. Pac-Man eats one of the four power pellets positioned near the corners of each stage, the ghosts will turn blue for a short period of time.  The higher the level, the shorter that time becomes, until the ghosts don't turn blue at all (but they do change direction.)  Eating consecutive ghosts while they're scared can earn you 200, 400, 800, and 1600 points if you nab all four.  But watch out when they start flashing because they're about to change back to their former ghostly selves.
When Ms. Pac-Man eats one of the four power pellets positioned near the corners of each stage, the ghosts will turn blue for a short period of time.  The higher the level, the shorter that time becomes, until the ghosts don't turn blue at all (but they do change direction.)  Eating consecutive ghosts while they're scared can earn you 200, 400, 800, and 1600 points if you nab all four.  But watch out when they start flashing because they're about to change back to their former ghostly selves.


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== Scoring ==
== Scoring ==
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* Bonus fruit
* Bonus fruit
</div><div style="width: 50%; float: left;">
</div><div style="width: 50%; float: left;">
10<br>
10<br />
50<br>
50<br />
200<br>
200<br />
400<br>
400<br />
800<br>
800<br />
1600<br>
1600<br />
See Stages below.
See Stages below.
</div><br>
</div><br />


<div style="width: 100%; float: left;">
<div style="width: 100%; float: left;">
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</div>
</div>
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== Intermissions ==
== Intermissions ==
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*'''Act III - Junior''': Pac-Man and Ms. Pac-Man anxiously await the arrival of a stork, who flies overhead with a bundle.  As the stork is about to pass over them, he releases the bundle, which drops to the ground in front of Pac-Man and Ms. Pac-Man, and opens up to reveal a baby Pac.  This intermission would later serve as the introductory sequence to [[Jr. Pac-Man]].
*'''Act III - Junior''': Pac-Man and Ms. Pac-Man anxiously await the arrival of a stork, who flies overhead with a bundle.  As the stork is about to pass over them, he releases the bundle, which drops to the ground in front of Pac-Man and Ms. Pac-Man, and opens up to reveal a baby Pac.  This intermission would later serve as the introductory sequence to [[Jr. Pac-Man]].


{{Footer_Nav|game=Ms. Pac-Man|nextpage=Walkthrough}}
{{Footer Nav|game=Ms. Pac-Man|nextpage=Walkthrough}}
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