Congo Bongo: Difference between revisions

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<center>[[Image:Congo Bongo marquee.png|300px]]</center>
<center>[[Image:Congo Bongo marquee.png|300px]]</center>


'''Congo Bongo''' is an arcade game released by [[Sega]] in [[1983]]. The game has come to be seen as Sega's answer to Nintendo's highly successful [[Donkey Kong]] game that was released two years prior.  While it employs the same isometric view that was made famous by [[Zaxxon]], it contains too many similarities to the former ape game to be purely coincedental.  Both games involve primates who throw objects at a player from a vantage point on top of a structure.  Both games involve a large nosed protagonist whose only ability is the ability to jump.  And both games have four different levels composed of one screen that re-start with a higher difficulty once completed.
'''Congo Bongo''' is an arcade game released by [[Sega]] in [[1983]]. The game has come to be seen as Sega's answer to Nintendo's highly successful [[Donkey Kong]] game that was released two years prior.  While it employs the same isometric view that was made famous by [[Zaxxon]], it contains too many similarities to the former ape game to be purely coincedental.  Both games involve primates who throw objects at a player from a vantage point on top of a structure.  Both games involve a large nosed protagonist whose only ability is the ability to jump.  And both games have four different levels composed of one screen that re-start with a higher difficulty once completed.  Even the graphics of the bonus timer look extraordinarily similar to Donkey Kong's.


The player takes the role of a red-nosed safari explorer who tries to catch an ape named "Bongo". The explorer seeks Bongo to enact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hotfoot".  He must pursue the ape across four different screens, with the goal of moving from the lower left corner to the upper right corner of every screen.  He must overcome obstacles like falling coconuts, charging rhinos, and avoiding falls into the water.
The player takes the role of a red-nosed safari explorer who tries to catch an ape named "Bongo". The explorer seeks Bongo to enact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hotfoot".  He must pursue the ape across four different screens, with the goal of moving from the lower left corner to the upper right corner of every screen.  He must overcome obstacles like falling coconuts, charging rhinos, and avoiding falls into the water.
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