Sunset Riders: Difference between revisions

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{{nihongo|'''''Sunset Riders'''''|サンセットライダーズ}} is a [[run and gun]] [[arcade game]] created by [[Konami]] in [[1991 in video gaming|1991]].  It is set in the [[wild west]]. The game was later ported to the [[Sega Mega Drive|Mega Drive/Genesis]] in [[1992 in video gaming|1992]], and to the [[Super Nintendo Entertainment System|SNES]] [[video game console]] in [[1993 in video gaming|1993]].
{{nihongo|'''''Sunset Riders'''''|サンセットライダーズ}} is a [[run and gun]] [[arcade game]] created by [[Konami]] in [[1991 in video gaming|1991]].  It is set in the [[wild west]]. The game was later ported to the [[Sega Mega Drive|Mega Drive/Genesis]] in [[1992 in video gaming|1992]], and to the [[Super Nintendo Entertainment System|SNES]] [[video game console]] in [[1993 in video gaming|1993]].


''Sunset Riders'' is similar to other [[:Category:Run and gun|run and gun]]s, such as Konami's ''[[Contra]]'', but with less emphasis on jumping and a greater focus on shooting. The game includes a total of four playable characters to choose from: Steve, Billy, Bob, and Cormano. The characters are slightly differentiated: Steve and Billy use revolvers while Bob and Cormano are armed with shotguns. The shotguns shoot somewhat slower than their revolver counterparts, but have a wider spread, making them ideal for taking out enemies without too much precise aiming. On the full-size arcade cabinet up to four players can play simultaneously, each as a different character.
''Sunset Riders'' is similar to other [[run and gun]]s, such as Konami's ''[[Contra]]'', but with less emphasis on jumping and a greater focus on shooting. The game includes a total of four playable characters to choose from: Steve, Billy, Bob, and Cormano. The characters are slightly differentiated: Steve and Billy use revolvers while Bob and Cormano are armed with shotguns. The shotguns shoot somewhat slower than their revolver counterparts, but have a wider spread, making them ideal for taking out enemies without too much precise aiming. On the full-size arcade cabinet up to four players can play simultaneously, each as a different character.


The player can fire in 8 directions, slide to avoid bullets, and perform surprisingly acrobatic jumps onto and from rooftops, offering additional vantage points from which to fight. Many enemies can do the same. Unlike ''Contra'' (but similar to ''[[Metal Slug]]''), colliding with enemies does not kill the player; only bullets, pits and other obstacles are fatal. Throughout the levels there are doors that can be opened, as in the games ''[[Rolling Thunder]]'' and ''[[Shinobi]]''. Enemies may come out of some doors, while others yield power-ups. When the player emerges from one of doors containing a power-up a short animation plays, showing the protagonist being kissed on the cheek by a female bar fly or taking a swig from a bottle of liquor.
The player can fire in 8 directions, slide to avoid bullets, and perform surprisingly acrobatic jumps onto and from rooftops, offering additional vantage points from which to fight. Many enemies can do the same. Unlike ''Contra'' (but similar to ''[[Metal Slug]]''), colliding with enemies does not kill the player; only bullets, pits and other obstacles are fatal. Throughout the levels there are doors that can be opened, as in the games ''[[Rolling Thunder]]'' and ''[[Shinobi]]''. Enemies may come out of some doors, while others yield power-ups. When the player emerges from one of doors containing a power-up a short animation plays, showing the protagonist being kissed on the cheek by a female bar fly or taking a swig from a bottle of liquor.

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