Dragon Warrior/Unlocking Secrets: Difference between revisions

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{{spoiler|title=A lost item in the grass|content=[[Image:DW1_Snap_Flute.png|thumb|right|Searching the grass south of the bath]]
{{spoiler|title=A lost item in the grass|content=[[Image:DW1_Snap_Flute.png|thumb|right|Searching the grass south of the bath]]
If you used a Magic Key in Rimuldar to speak with the man in the Inn, he will have told you to search a location exactly four squares south of the bath.  Should you happen to search in the location depicted in the image to the right, you will indeed find an item: the Fairy Flute.
If you used a Magic Key in Rimuldar to speak with the man in the Inn, he will have told you to search a location exactly four squares south of the bath.  Should you happen to search in the location depicted in the image to the right, you will indeed find an item: the Fairy Flute.
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{{spoiler|title=The missing cellar|content=[[Image:DW1_Snap_Basement.png|thumb|right|The inconveniently located cellar]]
{{spoiler|title=The missing cellar|content=[[Image:DW1_Snap_Basement.png|thumb|right|The inconveniently located cellar]]
The cellar is there all right, but it is in a very unlikely location.  Remember how you had to travel just outside of the moat in Rimuldar to locate the entrance to the key shop?  You'll need to do something very similar.  The girl standing to the right of the Tantegel key shop tells you about the legend of the Rainbow Bridge.  You can walk around her and down the side of the castle.  Eventually, you will hit water.  Be brave and travel just one more square to the right, and you can continue around the body of water where you will find the stairwell entrance to the cellar.  A man inside will greet you happily and invite you to take the contents of the chest behind him: The Stones of Sunlight.}}
The cellar is there all right, but it is in a very unlikely location.  Remember how you had to travel just outside of the moat in Rimuldar to locate the entrance to the key shop?  You'll need to do something very similar.  The girl standing to the right of the Tantegel key shop tells you about the legend of the Rainbow Bridge.  You can walk around her and down the side of the castle.  Eventually, you will hit water.  Be brave and travel just one more square to the right, and you can continue around the body of water where you will find the stairwell entrance to the cellar.  A man inside will greet you happily and invite you to take the contents of the chest behind him: The Stones of Sunlight.}}
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== Garinham ==
== Garinham ==
Now that you have keys, you can finally explore that large building that occupies the north portion of Garinham.  Stepping inside, you will find a number of people, as well as another odd site: a wall of darkness.  Talking to the people inside, you will learn a few things: Edrick's Armor has been hidden, and there used to be a town to the south known as Hauksness.  Do not waste a key on the door within the building as you will only encounter two bickering guards.  The few treasure chests on the floor offer an herb, a torch, and a bit of gold.  But is this all there is to this mysterious building?
Now that you have keys, you can finally explore that large building that occupies the north portion of Garinham.  Stepping inside, you will find a number of people, as well as another odd site: a wall of darkness.  Talking to the people inside, you will learn a few things: Edrick's Armor has been hidden, and there used to be a town to the south known as Hauksness.  Do not waste a key on the door within the building as you will only encounter two bickering guards.  The few treasure chests on the floor offer an herb, a torch, and a bit of gold.  But is this all there is to this mysterious building?
{{spoiler|title=Divining Garin's grave|content=[[Image:DW1_Snap_Dark_Wall.png|thumb|right|Push against the wall of darkness]]
{{spoiler|title=Divining Garin's grave|content=[[Image:DW1_Snap_Dark_Wall.png|thumb|right|Push against the wall of darkness]]
If you braved the dangerous tiles that were on the other side of the door in Tantegel Castle, you would have spoken to a warrior on the other side who suggests that you push against the wall of darkness.  There are no real visual indications of precisely where to look, so you must push against every square on the wall.  Eventually, you will find an opening that was hidden from view.  The opening leads to a path behind the building.  As you follow it, you will come to a man who warns you of the evil of the Harp, but you can't afford to ignore it.  Use the staircase to enter the Grave of Garin.}}
If you braved the dangerous tiles that were on the other side of the door in Tantegel Castle, you would have spoken to a warrior on the other side who suggests that you push against the wall of darkness.  There are no real visual indications of precisely where to look, so you must push against every square on the wall.  Eventually, you will find an opening that was hidden from view.  The opening leads to a path behind the building.  As you follow it, you will come to a man who warns you of the evil of the Harp, but you can't afford to ignore it.  Use the staircase to enter the Grave of Garin.}}
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== The Grave of Garin ==
== The Grave of Garin ==
In addition to any keys that you used to reach the grave, you will also need one more to proceed all the way to it depths.  Keep a high MP count as well, as you will need the spell of Radiant quite a lot.  It's far more useful for navigating dark corridors than a torch.  It is highly recommended that you wait until at least level 12 before entering the grave so that you can make use of the Outside spell if you are in danger of dying.  However, Outside requires 6MP to use, so if that's what you're down to, use it and rest up at an Inn.  If you are at level 12, with Full Plate (or better yet, Magic Armor) and a Broad Sword, you'll be in good shape here.
In addition to any keys that you used to reach the grave, you will also need one more to proceed all the way to it depths.  Keep a high MP count as well, as you will need the spell of Radiant quite a lot.  It's far more useful for navigating dark corridors than a torch.  It is highly recommended that you wait until at least level 12 before entering the grave so that you can make use of the Outside spell if you are in danger of dying.  However, Outside requires 6MP to use, so if that's what you're down to, use it and rest up at an Inn.  If you are at level 12, with Full Plate (or better yet, Magic Armor) and a Broad Sword, you'll be in good shape here.

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