Chip's Challenge/Levels 41-60: Difference between revisions

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This level is very fun. To beat the level, you need to neutralize all random activity, i.e. the monsters. First, go northwest to the bugs. Clone a block and shove it three spaces north of the clone machine. Use three more blocks to get the suction boots and fire boots.
This level is very fun. To beat the level, you need to neutralize all random activity, i.e. the monsters. First, go northwest to the bugs. Clone a block and shove it three spaces north of the clone machine. Use three more blocks to get the suction boots and fire boots.


You now need to neutralize the tanks. Go northwest again to another block clone machine. Push two blocks in the water to bridge to the blue button. Press it once and go south. Turn east after the passing the trapped bugs and go north at the intersection. Walk across the forcefield and you will see another block clone machine. Clone and push four blocks into the water. Then use a fifth block to stop the pink balls. Go back the way you came (since you have the suction boots) to the intersection.
You now need to neutralise the tanks. Go northwest again to another block clone machine. Push two blocks in the water to bridge to the blue button. Press it once and go south. Turn east after the passing the trapped bugs and go north at the intersection. Walk across the forcefield and you will see another block clone machine. Clone and push four blocks into the water. Then use a fifth block to stop the pink balls. Go back the way you came (since you have the suction boots) to the intersection.


One more monster group needs to be neutralized. Get a block from the block clone machine on the east side and stick it in front of the fireball clone machine on the south side. You might have to press the green button once to get out. Go back to the beginning. Then go over the thief to the area with the trapped walkers. Clone a block, push the green button, and push the block into the main area. Wait for any stray walkers to go in the water, then push the block in and go straight to the exit.
One more monster group needs to be neutralized. Get a block from the block clone machine on the east side and stick it in front of the fireball clone machine on the south side. You might have to press the green button once to get out. Go back to the beginning. Then go over the thief to the area with the trapped walkers. Clone a block, push the green button, and push the block into the main area. Wait for any stray walkers to go in the water, then push the block in and go straight to the exit.


There is a much faster way to beat this level, but it requires a cool head and lots of time. Go down to the walker area, clone a block, push it into the water, and run through the walkers. It takes thousands of tries to do it this way, but the dividends are very high (a score of 291 or 292 as compared to 190-200 the long way).
There is a much faster way to beat this level, but it requires a cool head and lots of time. Go down to the walker area, clone a block, push it into the water, and run through the walkers. It takes thousands of tries to do it this way, but the dividends are very high (a score of 291 or 292 as compared to 190-200 the long way).
To succeed, you have to stop all the 'monster labs' cloning monsters. To stop the walkers, the toggle door must be closed.


==Level 46:THREE DOORS==
==Level 46:THREE DOORS==
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