Exteel/Weapon combos: Difference between revisions

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Description: The most commonly used combo in the game, two SMGs are generally quite powerful, regardless of the mech. The only true drawbacks are their range. A mech with a rifle may cause enough damage to take an SMG mech down before the latter mech can damage the former. Mechs with swords can also cause problems, since most players forget they can't hit point blank with the SMGs (a sword can). Mechs that use two beam spitters are often called "Spitter Spammers". You will not be a popular player if you use two beam spitters.
Description: The most commonly used combo in the game, two SMGs are generally quite powerful, regardless of the mech. The only true drawbacks are their range. A mech with a rifle may cause enough damage to take an SMG mech down before the latter mech can damage the former. Mechs with swords can also cause problems, since most players forget they can't hit point blank with the SMGs (a sword can). Mechs that use two beam spitters are often called "Spitter Spammers". You will not be a popular player if you use two beam spitters.


Summary: Very strong (many say overpowered). Used by many starters as a crutch, but the social stigma becomes apparent at higher pilot levels.  
Summary: Very strong (many say overpowered). Used by many starters as a crutch, but the social stigma becomes apparent at higher pilot levels. SMG's are also the most action packed weapon of choice in game, keeping the user in the heat of battle.  


'''SMG and Rifle:'''
'''SMG and Rifle:'''
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