Warcraft III: Reign of Chaos/Undead units: Difference between revisions

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Undo revision 288424 by Bmuig (talk) -> undid my own mistake
m (Reverted edits by 152.130.15.14 (Talk); changed back to last version by Notmyhandle)
(Undo revision 288424 by Bmuig (talk) -> undid my own mistake)
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**'''Resurrection''': (Ultimate)  Revives up to 6 friendly units.  When there are more than 6 corpses, it will resurrect the 6 strongest.
**'''Resurrection''': (Ultimate)  Revives up to 6 friendly units.  When there are more than 6 corpses, it will resurrect the 6 strongest.


*'''Bloodmage''': Intelligence-based hero. Attacks land/air units (Ranged)
**'''Firestrike''': Deals explosive fire damage in target area, then deals additional burn damage in affected area. Higher levels increase damage
**'''Banish''': Target unit/Hero becomes ethereal (reduced speed, cannot be physically attacked, takes additional damage from spells) for period of time (reduced for Heroes). Higher levels increase length of effect.
*** Becomes good combination with offensive spells such as Firestrike/Blizzard and Stormbolt
**'''Mana Drain''': Drains mana of target enemy unit. Higher levels increase amount of mana drained per second.
*** Able to gain mana over MP maximum, excess mana will eventually be lost.
**'''Phoenix''': (Ultimate) Summons flying Phoenix to attack. Phoenix deals magic damage and periodically drops feathers dealing burning damage. Continously loses HP, reverts to egg form at 0 HP, ressurects after period of time (though destroying the egg effectively "kills" the Phoenix)
***Can be healed by Paladin's Holy Light
***Reducing health to 0 in Phoenix form only reverts to egg, the egg must be destroyed to truly kill the Phoenix


===Units===
===Units===
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===Heroes===
===Heroes===


*'''Blademaster''': An agile hero.  Attacks land units.
*'''Blademaster''': An agile hero.  Attacks land units (Melee).
**'''Wind Walk''': Turns the Blademaster invisible for a short period of time.  Also boosts running speed.
**'''Wind Walk''': Turns the Blademaster invisible for a short period of time.  Also boosts running speed.
**'''Mirror Image''': Creates up to 3 illusory images of the Blademaster, depending on the level.  When cast, this will also remove any spell effects currently on the Blademaster, good or bad.
**'''Mirror Image''': Creates up to 3 illusory images of the Blademaster, depending on the level.  When cast, this will also remove any spell effects currently on the Blademaster, good or bad.
**'''Critical Strike''': (Passive)  Gives a chance to deal extra damage with each melee attack.
**'''Critical Strike''': (Passive)  Gives a chance to deal extra damage with each melee attack.
**'''Bladestorm''': (Ultimate)  A whirlwind attack that damages all nearby land enemy units, during which time the Blademaster is immune to all spells.
**'''Bladestorm''': (Ultimate)  A whirlwind attack that damages all nearby land enemy units, during which time the Blademaster is immune to all spells.
*'''Farseer''': Intelligence-based hero. Attacks land and air units (Ranged)
**'''Farsight''': Reveals portion of the map for a period of time, also reveals invisible units. Higher levels increase the size revealed
**'''Chain Lighting''':Strikes unit with lighting damage, which then targets other nearby enemy units in succession for less damage. Higher levels increases amount of initial damage and number of units the lighting can "chain-hit".
**'''Summon Wolves''': Summons wolves to help attack enemies. Higher levels provide HP/Damage increase to summons, and later grant Critical Strike and Meld abilities.
**'''Earthquake''': (Ultimate) Summons an earthquake to occur in target area, greatly reducing speed of all units in that area, and dealing high damage to buildings. Channeling ability
*'''Tauren Chieftain''': Strength-based hero. Attacks land units (Melee)
**'''Shockwave''': Sends damaging wave down a linear path. Higher levels increase damage dealt by wave.
**'''Warstomp''': Stomps the ground, dealing damage in area around the Tauren Chieftain and stunning affect units for a brief period of time. Higher levels increase damage and length of stun.
**'''Endurance Aura''': (Passive Aura) Provides bonus increase to movement speed and attack speed. Higher levels increase AOE and provided bonus.
*** Can be used to make Peons harvest gold/lumber faster
**'''Reincarnation''': (Ultimate)(Passive) Revives the Tauren Chieftain with full health after he is killed, requires high cooldown between uses.
*'''Shadow Hunter''': Intelligence-based hero. Attacks land and air units (Ranged)
**'''Healing Wave''': Strikes friendly unit with healing energy, jumps to successive friendly units with reduced power. Higher levels increase amount healed and number of jumps
**'''Serpent Ward''': Summons stationary wards that deal ranged piercing damage against enemy units. Higher levels increase health/damage of wards
**'''Hex''': Changes target enemy unit/Hero into randomized critter for period of time (shorter for Heroes). Higher levels increase period of Hex time.
**'''Big Bad Voodoo''': (Ultimate) Grants friendly units invulnerability in area around Shadow Hunter for period of time. Channeling ability, does not affect Shadow Hunter.
===Units===


==Nightelf==
==Nightelf==

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