Command & Conquer: Red Alert 3/Iceland: Difference between revisions

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Once it is discovered that Commander Krukov is a traitor, it is only necessary to destroy the Soviet VIP Bunker and the Construction Yard.  Do not destroy any other structures!  The entire base will then be turned over to your control, completing the bonus objective of building an expansion base.
Once it is discovered that Commander Krukov is a traitor, it is only necessary to destroy the Soviet VIP Bunker and the Construction Yard.  Do not destroy any other structures!  The entire base will then be turned over to your control, completing the bonus objective of building an expansion base.
The easiest way to take out Krukov is while he is still a friendly, have an Engineer ready next to his Construction Yard and Natasha next to his Bunker. That way, as soon as you can take him out, you can send your Engineer to capture the ConYard and Natasha destroying the Bunker immediately. It's quickly, takes little effort and saves your a lot of troops.


It is only necessary to destroy the enemy structures that are highlighted by the green numbers, comprising Construction Yards, Airfields, Boot Camps and Naval Yards.  These can all be destroyed by your Kirov Airships.  You can add additional Airships to your command once you take over Commander Krukov's base by utilizing that Airfield.
It is only necessary to destroy the enemy structures that are highlighted by the green numbers, comprising Construction Yards, Airfields, Boot Camps and Naval Yards.  These can all be destroyed by your Kirov Airships.  You can add additional Airships to your command once you take over Commander Krukov's base by utilizing that Airfield.
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