Chip's Challenge/Levels 41-60: Difference between revisions

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This level could be a bit of a problem if it were set up correctly, but instead it's less so.
This level could be a bit of a problem if it were set up correctly, but instead it's less so.


In the first room, you have to take the keys and escape before the paramecium gets to release a bunch of pink balls. To speed out, move 3L3D6L4U8L4DU5LDL, up, and east to escape the room. The paramecium releases the balls on the top and prepares to release a second set of balls in the lower room, which would be annoying...except it never gets there because this is a paramecium, and it needs a spare monster to point in a specific direction to direct it out of the trap. Since this doesn't exist, it's not going to move, and you can take the chips without problems. From the trap button, move as such to complete the level: 2D7L2R3DR3DL3DR9L3U5R3U5L3U3L5DRD3L2R4DU5L3U2L2U4R2L5U4LU2L, and exit the level above. 162 seconds...no problem!
In the first room, you have to take the keys and escape before the paramecium gets to release a bunch of pink balls. To speed out, move 3L3D6L4U8L4DU5LDL, up, and east to escape the room. The paramecium releases the balls on the top and prepares to release a second set of balls in the lower room, which would be annoying...except it never gets there because this is a paramecium, and it needs a spare monster to point in a specific direction to direct it out of the trap. Since this doesn't exist, it's not going to move, and you can take the chips without problems. From the trap button, move as such to complete the level: 2D9L5D2R2U3R3DL3DR7L3U2L4D5L2U5L4U5R2D2RU3R5U8LD, and exit the level above. 162 seconds...no problem!


==Level 50: DIGDIRT==
==Level 50: DIGDIRT==
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