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→Controls: adding button templates
m (→Controls: rm {{GFDL Article}}, deprecated) |
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== Controls == | == Controls == | ||
* {{ds|Start}} - Skip dialogue and cinema screens; display overhead map | |||
* {{ds|Select}} - Display map menu | |||
* Start | * {{ds|L}} - Move cursor to next unit | ||
* L- | * {{ds|R}} - Display intelligence windows | ||
* R- | * {{ds|X}} - Turn page (during map selection) | ||
* X- | * {{ds|Y}} - Turn page (during map selection) | ||
* Y- | * {{ds|A}} - Confirm selections; select a unit; display map menu (when terrain or a non-production property is selected) | ||
* A- | * {{ds|B}} - Cancel selections; display attack range (when unit is selected); makes units transparent (when terrain is selected) | ||
* B- | * {{ds|Neutral|Dpad}} - Move cursor; make selections | ||
* | * {{ds|Stylus}} - All touch controls | ||
* | |||
[[Category:Nintendo DS]] | [[Category:Nintendo DS]] |