44,628
edits
Notmyhandle (talk | contribs) (creation, info copied from http://en.wikipedia.org/wiki/Sins_of_a_Solar_Empire) |
(info from http://en.wikipedia.org/w/index.php?title=Sins_of_a_Solar_Empire&action=history) |
||
Line 1: | Line 1: | ||
{{Header Nav|game=Sins of a Solar Empire|num=0}} | {{Header Nav|game=Sins of a Solar Empire|num=0}} | ||
{{Infobox | {{Infobox | ||
|title=Sins of a Solar Empire | |title=Sins of a Solar Empire | ||
|image= | |image=Sins of a Solar Empire cover.jpg | ||
|developer=[[Ironclad Games]] | |developer=[[Ironclad Games]] | ||
|publisher=[[Stardock]] | |publisher=[[Stardock]] | ||
Line 16: | Line 15: | ||
;Windows Vista</div> | ;Windows Vista</div> | ||
{{pcreq|ram=1024}} | {{pcreq|ram=1024}} | ||
|website=http://www.sinsofasolarempire.com/ | |website=[http://www.sinsofasolarempire.com/ Offical site] | ||
|expansion=[[Sins of a Solar Empire: Entrenchment|Entrenchment]]<br />[[Sins of a Solar Empire: Diplomacy|Diplomacy]] | |||
|series=Sins | |series=Sins | ||
}} | }} | ||
'''Sins of a Solar Empire''' is a science fiction [[real-time strategy]] game developed by [[Ironclad Games]] and published by [[Stardock Entertainment]] for [[Microsoft Windows]]. The game was released on [[February 4]], [[2008]], and its first content expansion titled [[Sins of a Solar Empire: Entrenchment|Entrenchment]] was released as a download on [[February 25]], [[2009]]. Sins is a RTS game that incorporates some elements from 4X strategy games; promotional materials describe it as "RT4X." | |||
{{Continue Nav}} | {{Continue Nav}} | ||
Sins of a Solar Empire is a space-bound game. The playing field is a 3D web of planets and other celestial objects in the orbital plane of one or more stars. It features a sandbox mode, allowing the player to choose different types of solar systems to unlock achievements. Players can conquer neighboring planets and explore distant star systems in a "massively scaled, fully 3D environment featuring entire galaxies, orbiting planets, clusters of asteroids, space dust and radiant stars." Notably, there is no single-player campaign mode, but games can be played against AI opponents offline and other players online. Ironclad Director Blair Fraser asserted that the game's [[Iron Engine]] is specially designed with new technologies that allow it to handle very large differences in size, scale, and distance. | |||
{{ToC}} | {{ToC}} |