Sins of a Solar Empire: Difference between revisions

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(info from http://en.wikipedia.org/w/index.php?title=Sins_of_a_Solar_Empire&action=history)
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{{Header Nav|game=Sins of a Solar Empire|num=0}}
{{Header Nav|game=Sins of a Solar Empire|num=0}}
{{Infobox
{{Infobox
|title=Sins of a Solar Empire
|title=Sins of a Solar Empire
|image=
|image=Sins of a Solar Empire cover.jpg
|developer=[[Ironclad Games]]
|developer=[[Ironclad Games]]
|publisher=[[Stardock]]
|publisher=[[Stardock]]
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;Windows Vista</div>
;Windows Vista</div>
{{pcreq|ram=1024}}
{{pcreq|ram=1024}}
|website=http://www.sinsofasolarempire.com/
|website=[http://www.sinsofasolarempire.com/ Offical site]
|expansion=[[Sins of a Solar Empire: Entrenchment|Entrenchment]]<br />[[Sins of a Solar Empire: Diplomacy|Diplomacy]]
|series=Sins
|series=Sins
}}
}}


'''''Sins of a Solar Empire''''' is a science fiction [[real-time strategy]] game developed by [[Ironclad Games]] and published by [[Stardock Entertainment]] for [[Microsoft Windows]]. The game was released on [[February 4]], [[2008]], and its first content expansion titled ''Entrenchment'' was released as a download on February 25, 2009. ''Sins'' is a RTS game that incorporates some elements from 4X strategy games; promotional materials describe it as "RT4X."
'''Sins of a Solar Empire''' is a science fiction [[real-time strategy]] game developed by [[Ironclad Games]] and published by [[Stardock Entertainment]] for [[Microsoft Windows]]. The game was released on [[February 4]], [[2008]], and its first content expansion titled [[Sins of a Solar Empire: Entrenchment|Entrenchment]] was released as a download on [[February 25]], [[2009]]. Sins is a RTS game that incorporates some elements from 4X strategy games; promotional materials describe it as "RT4X."


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==Story==
Sins of a Solar Empire is a space-bound game. The playing field is a 3D web of planets and other celestial objects in the orbital plane of one or more stars. It features a sandbox mode, allowing the player to choose different types of solar systems to unlock achievements. Players can conquer neighboring planets and explore distant star systems in a "massively scaled, fully 3D environment featuring entire galaxies, orbiting planets, clusters of asteroids, space dust and radiant stars." Notably, there is no single-player campaign mode, but games can be played against AI opponents offline and other players online. Ironclad Director Blair Fraser asserted that the game's [[Iron Engine]] is specially designed with new technologies that allow it to handle very large differences in size, scale, and distance.


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