Super Mario Bros. 2: Difference between revisions

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{{Header Nav|game=Super Mario Bros. 2|onepage=True|custom=[[Super Mario Bros. 2 (US)]] <nowiki>|</nowiki> [[Super Mario Bros. 2 (Japan)]]}}
{{Header Nav|game=Super Mario Bros. 2|num=1}}
{{disambig}}
{{Infobox
{{-}}
|title=Super Mario Bros. 2
[[Image:Super Mario Bros. 2 Box artwork.jpg|thumb|left|American version]]
|image=Super Mario Bros. 2 Box artwork.jpg
[[Image:Super Mario Bros. 2 FDS case.jpg|thumb|right|Japanese disk version]]
|developer=[[Nintendo]]
'''Super Mario Bros. 2''' is a title that [[Nintendo]] used for two different games, one in Japan ([[1986]]), and one in the United States ([[1988]]).  They were both considered sequels of the original [[Super Mario Bros.]] game in their respective territories.
|publisher=[[Nintendo]]
|designers=Shigeru Miyamoto
|released={{sys|nes}}{{us|1988|October}}{{eu|1989|April 28}}{{au|1989|May}}{{jp|1992|September 14}}
{{sys|gba}}{{jp|2001|March 21}}{{us|2001|June 10}}{{eu|2001|June 22}}
{{sys|vc}}{{eu|2007|May 25}}{{us|2007|July 2}}{{jp|2007|August 10}}
|genre=[[Platform]]
|modes=[[Single player]]
|systems=[[NES]], [[Game Boy Advance]], [[Wii Virtual Console]]
|ratings={{ESRB|E}}
|preceded by=[[Super Mario Bros. 2 (Japan)]]
|followed by=[[Super Mario Bros. 3]]
|series=Mario
}}
{{Wikipedia|Super Mario Bros. 2}}
{{game disambig||the original Japanese game released on the [[Famicom Disk System]]|[[Super Mario Bros. 2 (Japan)]]}}
'''Super Mario Bros. 2''' ('''Super Mario USA''' in Japan, and '''Super Mario Advance''' on the Game Boy Advance) is a [[platform]] game by [[Nintendo]] for the [[NES]].


The Japanese version of ''Super Mario Bros. 2'' was released on the Japanese-only [[Famicom Disk System]], and played very much like the original game with added elements and increased difficulty.  The game was deemed too difficult for the American audience and a non-Mario game, known in Japan as ''Doki Doki Panic'', was altered and released in the States as ''Super Mario Bros. 2'' instead.
The game did not begin life as a Super Mario Bros. title; it is a remake of the Japanese [[Famicom Disk System]] title ''Yume Kōjō: Doki Doki Panic''. Nintendo's [[Super Mario Bros. 2 (Japan)|original sequel]] to [[Super Mario Bros.]] was released in Japan in [[1986]]. However, because of that game's extreme difficulty and its close similarity to the original game, Nintendo decided not to release it in the United States, instead releasing ''Yume Kōjō: Doki Doki Panic'' with Mario characters.


Eventually both versions were released in both territories.  The American version was released in Japan as [[Super Mario USA]]. The Japanese version was ultimately released in the U.S. when it was included in the [[Super Nintendo]] release of [[Super Mario All-Stars]], under the title [[The Lost Levels]].
Because it was not originally a [[:Category:Mario|Mario]] title, this game differs greatly from the original Super Mario Bros. However, despite its status as the black sheep of the series, many elements from Super Mario Bros. 2 have become part of the series canon and the repertoire of recurring elements. The game also sold well in its own right and was critically acclaimed at the time.
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{{Continue Nav|external=1|nextpage=Super Mario Bros. 2 (US)|nextname=Super Mario Bros. 2 (US)|nextpage2=Super Mario Bros. 2 (Japan)|nextname2=Super Mario Bros. 2 (Japan)}}
The Game Boy Advance version is largely identical to the [[Super Mario All-Stars]] version, with a sprinkling of new features such as hidden coins and a battle mode homage to the original [[Mario Bros.]] game (which was included in every Super Mario Advance title).
 
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<gallery>
Image:Super Mario Advance SMB2 GBA box.jpg|Cover art from Super Mario Advance for the GBA.
</gallery>
 
{{ToC}}
{{Mario}}
 
[[Category:Single player]]
[[Category:Nintendo]]
[[Category:Platform]]
[[Category:NES]]
[[Category:Game Boy Advance]]
[[Category:Wii Virtual Console]]
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