Super Smash Bros. Brawl/Zero Suit Samus: Difference between revisions

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m (grabs and throws)
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== grabs and throws ==
== grabs and throws ==
zzs's grab is incredibly long her only downfall is that if it misses it has a long lag which leaves you open to attacks.
zzs's grab has a incredibly long grab her only downfall is that if it misses it has a long lag which leaves you open to attacks.


grab+up= samus kicks her opponent up in the air great for beggining matches or sudden death if character is close enough.
grab+up= samus kicks her opponent up in the air great for beggining matches or sudden death if character is close enough.
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grab+< or>= zss will kick her oponent to the other side USE TO YOUR ADVANTAGE stradegy if close enough to the ledge grab a opponent with a bad recovery (such as falco or ike) then grab on to the ledge just watch out for other characters.
grab+< or>= zss will kick her oponent to the other side USE TO YOUR ADVANTAGE stradegy if close enough to the ledge grab a opponent with a bad recovery (such as falco or ike) then grab on to the ledge just watch out for other characters.


grab+down= samus slams her opponent to the floor has little damage or effect but does somewhat parylyze and leave your opponent open for a sec or two  
grab+down= samus slams her opponent to the floor has little damage or effect but does somewhat parylyze and leave your opponent open for a sec or two
 
 
 
 
 


==Taunts==
==Taunts==
6

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