Metroid/Brinstar: Difference between revisions

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== Points of interest ==
== Points of interest ==
[[Image:Metroid_NES_Brinstar_1.png|thumb|right|You need the Maru Mari to proceed]]
[[Image:Metroid_NES_Brinstar_1.png|thumb|right|You need the Maru Mari (Round Ball) to proceed]]
;1) A rolling start: If you begin by running to the right, you will eventually be blocked by a wall with a passage that is too small of Samus to run through.  She will need a way to shrink down in size and squeeze through the passage.  Instead, start by running to the left.  After jumping over the large outcropping, you will find a round ball.  This is the Maru Mari, a modular expansion to Samus' armor that allows her to safely roll up into a small ball.  As a ball, she can roll right though low passageways with ease.  Now you can progress to the long vertical shaft at the other end of the corridor.
;1) A rolling start: If you begin by running to the right, you will eventually be blocked by a wall with a passage that is too small of Samus to run through.  She will need a way to shrink down in size and squeeze through the passage.  Instead, start by running to the left.  After jumping over the large outcropping, you will find a round ball.  This is the Maru Mari (Round Ball), a modular expansion to Samus' armor that allows her to safely roll up into a small ball.  As a ball, she can roll right though low passageways with ease.  Now you can progress to the long vertical shaft at the other end of the corridor.
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[[Image:Metroid_NES_Brinstar_2.png|thumb|right|Collect the rockets, but watch out for Zebs]]
[[Image:Metroid_NES_Brinstar_2.png|thumb|right|Collect the rockets, but watch out for Zebs]]
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