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== Points of interest == | == Points of interest == | ||
[[Image:Metroid_NES_Brinstar_1.png|thumb|right|You need the Maru Mari to proceed]] | [[Image:Metroid_NES_Brinstar_1.png|thumb|right|You need the Maru Mari (Round Ball) to proceed]] | ||
;1) A rolling start: If you begin by running to the right, you will eventually be blocked by a wall with a passage that is too small of Samus to run through. She will need a way to shrink down in size and squeeze through the passage. Instead, start by running to the left. After jumping over the large outcropping, you will find a round ball. This is the Maru Mari, a modular expansion to Samus' armor that allows her to safely roll up into a small ball. As a ball, she can roll right though low passageways with ease. Now you can progress to the long vertical shaft at the other end of the corridor. | ;1) A rolling start: If you begin by running to the right, you will eventually be blocked by a wall with a passage that is too small of Samus to run through. She will need a way to shrink down in size and squeeze through the passage. Instead, start by running to the left. After jumping over the large outcropping, you will find a round ball. This is the Maru Mari (Round Ball), a modular expansion to Samus' armor that allows her to safely roll up into a small ball. As a ball, she can roll right though low passageways with ease. Now you can progress to the long vertical shaft at the other end of the corridor. | ||
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[[Image:Metroid_NES_Brinstar_2.png|thumb|right|Collect the rockets, but watch out for Zebs]] | [[Image:Metroid_NES_Brinstar_2.png|thumb|right|Collect the rockets, but watch out for Zebs]] |