Command & Conquer 3: Tiberium Wars/GDI support powers: Difference between revisions

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GDI's superweapon is the ever-famous Ion Cannon. Its appearance and effect has changed considerably from its previous incarnations; it is now much more flashy, shining down several beams first that converge on the centre of the blast. Once all the beams reach the middle, the main cannon itself fires a huge blue laser beam of death straight into the target area, annihilating everything.
GDI's superweapon is the ever-famous Ion Cannon. Its appearance and effect has changed considerably from its previous incarnations; it is now much more flashy, shining down several beams first that converge on the centre of the blast. Once all the beams reach the middle, the main cannon itself fires a huge blue laser beam of death straight into the target area, annihilating everything.


The Ion Cannon, theoretically, can cause slightly more damage due to its secondary lasers, but its usefulness is somewhat limited due to the amount of time it takes for the main gun itself to fire. However, its destructive potential and ability to strike in the shroud (unlike any other support power) makes the Ion Cannon feared among GDI's enemies and respected by GDI's generals.
The Ion Cannon, theoretically, can cause slightly more damage due to its secondary lasers, but its usefulness is somewhat limited due to the amount of time it takes for the main gun itself to fire. However, its destructive potential and ability to strike in the shroud (unlike any other support power) makes the Ion Cannon feared among GDI's enemies and respected by GDI's generals. In Kane's Wrath however, the Ion Cannon cannot fire in the shroud.
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