Command & Conquer: Red Alert 3/Rushes: Difference between revisions

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;Tank rush
;Tank rush
This tactic involves building a large number of Tanks to use to rush your opponents before they know what hit them.
This tactic involves building a large number of Tanks to use to rush your opponents before they know what hit them.
 
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===Allies===
===Allies===
;Vindicator Rush
;Vindicator Rush
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;Multigunner and engineer rush
;Multigunner and engineer rush
Get some multigunners (about 3-6) and pack all of them with engineers while they repair each other.  You can go to the enemy's base and deploy the engineers and quickly end the game by capturing all of their structures.  If you can get just one multigunner into the enemy's base, you can capture their construction yard (even if they make another, it doesn't matter). Deploy structures that you made before, like boot camps or a multigunner turret, and continue to destroy their base.
Get some multigunners (about 3-6) and pack all of them with engineers while they repair each other.  You can go to the enemy's base and deploy the engineers and quickly end the game by capturing all of their structures.  If you can get just one multigunner into the enemy's base, you can capture their construction yard (even if they make another, it doesn't matter). Deploy structures that you made before, like boot camps or a multigunner turret, and continue to destroy their base.
 
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===Soviets===
===Soviets===
;Flak Troopers and Bears
;Flak Troopers and Bears
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;Kirov Airship and MiG Fighter
;Kirov Airship and MiG Fighter
This strategy uses Kirov airships to destroy the enemy base. Build two airfields and make 4 MiGs in each airfield. After that, make around 12 Kirov airships. Use your MiGs to escort your Kirovs to the enemy base and go for any base defense they have first, and then their con yard, and then just finish off their base. If the enemy has lots of anti-air defense scattered around their base, make each Kirov attack a different defense, or use the Kirov's special ability to make it travel faster.
This strategy uses Kirov airships to destroy the enemy base. Build two airfields and make 4 MiGs in each airfield. After that, make around 12 Kirov airships. Use your MiGs to escort your Kirovs to the enemy base and go for any base defense they have first, and then their con yard, and then just finish off their base. If the enemy has lots of anti-air defense scattered around their base, make each Kirov attack a different defense, or use the Kirov's special ability to make it travel faster.
 
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===Empire of the Rising Sun===
===Empire of the Rising Sun===
;Dojo Core Rush
;Dojo Core Rush
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