S4 League: Difference between revisions

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==Gameplay==
''S4 League'' plays similarly to other online Korean and now English games of its nature, such as [[GunZ]] and [[Exteel]]; however it is somewhat unusual in its particular emphasis on teamwork, and sports, rather than violence aligned perspectives. It is a third person shooter, with four modes of play: Touchdown, Deathmatch, free-for-all, and chaser; all with either no limits, or sword-only that restricts users to melee weapons and limited skills.
Players must have one weapon and one skill equipped in order to play.
Touchdown operates similarly to Capture the Flag, in which two goals are set up on either side of a field. A "Fumbi", which represents a ball of sorts, is placed in the middle. A player must grab the Fumbi and take it to the opposite team's goal in order to score a Touchdown. The Fumbi also quickly drains the SP of the player holding it, which can result in the use of skills being disabled until the Fumbi is dropped or the character dies.
Team Death match places up to 6 people on each team, and has the player fight for a set amount of points, or until the time runs out. Death Match fields are characterized by having many destructible objects in the game environment, such as roof-breaking of buildings and crates scattered strategically around the field.
free for all is just like Team Death match, but with a smaller group, and no teams. there are also new maps unavalible in other modes.
chaser mode is a uniqe style of gamesplay where one player is randomly selected each round to become infeted with the chaser virus. this player will have increesed heath, damadge, and speed to even the odds agest the other players who will be trying to kill you before you kill them. killing players in order from the point leader to the player with the least points will earn bonuse points to kills. if your not the caser, you get points by A; surviving the round (10 points) or B; having one survivng teamate (5 points).
Sword mode match is a type of game where people can only use melee weapons such as plasma sword, counter sword, or storm bat. This style of game-play, as the name suggests, prohibits ranged weapons to be used. Sword mode is more of a sub-based category, as you may use it as a setting in either Touchdown or Death Match mode.
Also a feature called the Combi system exists. The Combi system focuses on teamwork. Grouping up and playing with people with this system and playing in the same room as them gives you a +3% EXP boost. You can have 5 partnerships and so you can gain up to a 15% EXP boost if all 6 players play in the same room.
There is also a student-teacher concept where a level 13+ player is called a "Combi Master" and is treated as a teacher towards the "student" player. Whenever the student levels up, the Combi Master gets Combi EXP added to their account along with the 3% EXP boost. Obtaining enough EXP with the Combi system will grant the player access to a special Combi Master costume set.


==Weapons and skills==
==Weapons and skills==
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Skills consist of Flying, Anchor, HP Mastery, SP Mastery, Shield, Invisibility, Detect, Block, and Bind.
Skills consist of Flying, Anchor, HP Mastery, SP Mastery, Shield, Invisibility, Detect, Block, and Bind.


==Costumes==
{{ToC}}
Along with weapons and skills, S4 sports a large selection of clothing items including shirts, head decorations, pants, shoes, and gloves. All items can be upgraded to give additional bonuses to damage, damage reduction, hp and sp, and other benefits.
 
There are outfits that resemble characters from the Music Videos of the songs in the [[DJMAX]] series (another game franchise made by [[Pentavision]]). A male character can buy the costume that makes them look like the gambler from the music video for Out Law, a female character can buy the costume that makes them look like the girl wearing yellow in the opening video for the first [[DJ Max Portable]]. Both gender characters can buy NB Ranger Masks (known in S4 as Envy Rangers, due to NB sounding almost like envy).
 
Items in the shop are usually part of a set but may be mixed and matched freely. Completing a set does not give any additional bonuses. Some items require the player to reach a certain level before using, but also do not give any additional bonuses.
 
Every piece of clothing must be repaired when its efficiency hits 50%. Repairs are roughly one half of the original purchase price, and increase as efficiency drops. If an item is upgraded, repair prices are doubled. Damage applied to equipment during Touchdown matches are reduced if the player is killed while holding the Fumbi. (Research is being conducted to determine whether or not the damage to equipment in a Touchdown game is GREATER than damage to equipment in a Death Match)


[[Category:Pentavision]]
[[Category:Pentavision]]

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