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The Legend of Zelda: Ocarina of Time/Controls (edit)
Revision as of 05:03, 6 July 2011
, 6 July 2011Added 3DS controls
(Screw it- reverting) |
(Added 3DS controls) |
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<noinclude>{{Header Nav|game=The Legend of Zelda: Ocarina of Time}}</noinclude> | <noinclude>{{Header Nav|game=The Legend of Zelda: Ocarina of Time}}</noinclude> | ||
{|{{prettytable}} | {|{{prettytable}} | ||
! Nintendo 64 !! Gamecube !! Wii (Classic Controller) !! Action | ! Nintendo 64 !! Gamecube !! Wii (Classic Controller) !! 3DS !! Action | ||
|- | |- | ||
! {{N64|Neutral|Control}} !! {{gc|neutral|control}} !! {{wii-cc|neutral|lstick}} | ! {{N64|Neutral|Control}} !! {{gc|neutral|control}} !! {{wii-cc|neutral|lstick}} !! {{3ds|Neutral|Cpad}} | ||
| | | | ||
* Move Link | * Move Link | ||
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* Move cursor for menu selection | * Move cursor for menu selection | ||
|- | |- | ||
! {{n64|A}} !! {{gc|a}} !! {{wii-cc|a}} | ! {{n64|A}} !! {{gc|a}} !! {{wii-cc|a}} !! {{3ds|a}} | ||
| | | | ||
* Perform an action | * Perform an action | ||
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Context sensitive, and its purpose will change depending on the situation. | Context sensitive, and its purpose will change depending on the situation. | ||
|- | |- | ||
! {{N64|B}} !! {{gc|B}} !! {{wii-cc|B}} | ! {{N64|B}} !! {{gc|B}} !! {{wii-cc|B}} !! {{3ds|b}} | ||
| | | | ||
* Attack with sword | * Attack with sword | ||
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Move {{N64|Neutral|Control}}({{gc|neutral|control}},{{wii-cc|neutral|lstick}}) while pressing {{n64|B}}({{gc|b}},{{wii-cc|b}}) for different attacks. | Move {{N64|Neutral|Control}}({{gc|neutral|control}},{{wii-cc|neutral|lstick}}) while pressing {{n64|B}}({{gc|b}},{{wii-cc|b}}) for different attacks. | ||
|- | |- | ||
! (Hold){{N64|B}} !! (Hold){{gc|B}} !! (Hold){{wii-cc|B}} | ! (Hold){{N64|B}} !! (Hold){{gc|B}} !! (Hold){{wii-cc|B}} !! (Hold){{3ds|b}} | ||
| Sword spin stance (without magic) or charge sword spin (with magic). | | Sword spin stance (without magic) or charge sword spin attack(with magic). | ||
|- | |- | ||
! {{N64|R}} !! {{gc|R}} !! {{wii-cc|R}} | ! {{N64|R}} !! {{gc|R}} !! {{wii-cc|R}} !! {{3ds|R}} | ||
| | | | ||
* Raise shield | * Raise shield | ||
* Scroll right through subscreens | * Scroll right through subscreens | ||
* Crouch | |||
Use to deflect projectiles and block attacks. If targeting an object, Link can move around while blocking. | Use to deflect projectiles and block attacks. If targeting an object, Link can move around while blocking. | ||
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If an enemy is Targeted while Link is swimming, the shield can still be used. | If an enemy is Targeted while Link is swimming, the shield can still be used. | ||
|- | |- | ||
! {{n64|L}} !! {{gc|Neutral|Dpad}} !! {{wii-cc|Neutral|Dpad}} | ! {{n64|L}} !! {{gc|Neutral|Dpad}} !! {{wii-cc|Neutral|Dpad}} !! {{3ds|Neutral|Dpad}} | ||
| Show/hide onscreen mini-map. | | Show/hide onscreen mini-map. | ||
|- | |- | ||
! {{N64|Z}} !! {{gc|L}} !! {{wii-cc|L}} | ! {{N64|Z}} !! {{gc|L}} !! {{wii-cc|L}} !! {{3ds|L}} | ||
| | | | ||
* Use the Targeting system to lock on to the nearest object, monster, or person | * Use the Z-Targeting (L-Targetting) system to lock on to the nearest object, monster, or person | ||
* Scroll left through subscreens | * Scroll left through subscreens | ||
* Center the camera behind Link | * Center the camera behind Link | ||
While locked on, use {{n64|B}}({{gc|b}},{{wii-cc|b}}) to attack, or {{n64|A}}({{gc|a}},{{wii-cc|a}}) to talk. | While locked on, use {{n64|B}}({{gc|b}},{{wii-cc|b}},{{3ds|b}}) to attack, or {{n64|A}}({{gc|a}},{{wii-cc|a}},{{3ds|a}}) to talk. | ||
The Targeting system can be configured on the options menu of the game select screen. In "switch" mode, press {{n64|Z}}({{gc|l}},{{wii-cc|l}}) once to lock on, and again to unlock. In "hold" mode, hold {{n64|Z}}({{gc|l}},{{wii-cc|l}}) to lock on and release to unlock. | The Targeting system can be configured on the options menu of the game select screen. In "switch" mode, press {{n64|Z}}({{gc|l}},{{wii-cc|l}},{{3ds|L}}) once to lock on, and again to unlock. In "hold" mode, hold {{n64|Z}}({{gc|l}},{{wii-cc|l}},{{3ds|L}}) to lock on and release to unlock. | ||
|- | |- | ||
! {{N64|Up|C}} !! {{gc|Up|Cstick}} !! {{wii-cc|Up|Rstick}} | ! {{N64|Up|C}} !! {{gc|Up|Cstick}} !! {{wii-cc|Up|Rstick}} !! Top left of {{ds|Stylus}} | ||
| | | | ||
* First-person view | * First-person view | ||
* Respond to Navi | * Respond to Navi | ||
* Play ocarina note | * Play ocarina note (Bottom Right of Touch Screen instead) | ||
|- | |- | ||
! {{N64|Left|C}} !! {{gc|Left|Cstick}}, {{gc|Y}} !! {{wii-cc|Left|Rstick}}, {{wii-cc|Y}} | ! {{N64|Left|C}} !! {{gc|Left|Cstick}}, {{gc|Y}} !! {{wii-cc|Left|Rstick}}, {{wii-cc|Y}} !! {{3ds|y}} | ||
| rowspan=3| | | rowspan=3| | ||
* Use assigned item or weapon | * Use assigned item or weapon | ||
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(These buttons are assigned on the inventory menu.) | (These buttons are assigned on the inventory menu.) | ||
|- | |- | ||
! {{N64|Right|C}} !! {{gc|Right|Cstick}}, {{gc|X}} !! {{wii-cc|Right|Rstick}}, {{wii-cc|X}} | ! {{N64|Right|C}} !! {{gc|Right|Cstick}}, {{gc|X}} !! {{wii-cc|Right|Rstick}}, {{wii-cc|X}} !! {{3ds|x}} | ||
|- | |- | ||
! {{N64|Down|C}} !! {{gc|Down|Cstick}}, {{gc|Z}} !! {{wii-cc|Down|Rstick}}, {{wii-cc|Zl}}, {{wii-cc|Zr}} | ! {{N64|Down|C}} !! {{gc|Down|Cstick}}, {{gc|Z}} !! {{wii-cc|Down|Rstick}}, {{wii-cc|Zl}}, {{wii-cc|Zr}} !! {{3ds|L}}, {{3ds|R}} | ||
|- | |- | ||
! {{N64|Start}} !! {{gc|Start}} !! {{wii-cc|Plus}} | ! {{N64|Start}} !! {{gc|Start}} !! {{wii-cc|Plus}} !! {{3ds|start}} | ||
| Pause the game and display the pause menu. | | Pause the game and display the pause menu. | ||
|} | |} | ||
{{Footer Nav|game=The Legend of Zelda: Ocarina of Time|nextpage=Versions}} | {{Footer Nav|game=The Legend of Zelda: Ocarina of Time|nextpage=Versions}} |