Mount&Blade/Towns: Difference between revisions

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* A [[Mount&Blade/Neutral|mercenary]] soldier; talking to him allows you to find how many comrades he has with him seeking commission, and how much it costs to recruit them. If your party is too full to hire all of them or if you do not have enough money, you will have the option of recruiting the maximum number that you can afford or accommodate (but not less). Hired Blades and Mercenary Cavalry are among the toughest neutral units (units belonging to no particular faction) that can be found in the game and thus are generally considered good investments.
* A [[Mount&Blade/Neutral|mercenary]] soldier; talking to him allows you to find how many comrades he has with him seeking commission, and how much it costs to recruit them. If your party is too full to hire all of them or if you do not have enough money, you will have the option of recruiting the maximum number that you can afford or accommodate (but not less). Hired Blades and Mercenary Cavalry are among the toughest neutral units (units belonging to no particular faction) that can be found in the game and thus are generally considered good investments.
* A Traveller, who will update you on what has happened in Calradia and explain various opportunities that can be found. For a small fee, he can also tell you where the [[Mount&Blade/Companions|companions]] are, assuming they have joined your party at least once and subsequently left for some reason (ex. sometimes you and one or more of your companions become separated if you get captured by an enemy).
* A Traveller, who will update you on what has happened in Calradia and explain various opportunities that can be found. For a small fee, he can also tell you where the [[Mount&Blade/Companions|companions]] are, assuming they have joined your party at least once and subsequently left for some reason (ex. sometimes you and one or more of your companions become separated if you get captured by an enemy).
* A Minstrel, who currently informs you that he is "not implemented in this version". He is not in Native games of version 1.00 (Retail version) to the latest patch (1.011).
* A Minstrel, who can tell you about the ladies of the faction that owns the town. He can also teach you poems and tell you about ongoing feasts.
* A Ransom Broker, who will buy prisoners for an amount determind by their social status, equipment and weapons they possess (oddly, these are retained by the unit even after being captured by you), or level of combat experience (ex. knight versus recruit). Additionally, Lords/Vassals cannot be sold to the ransom broker.
* A Ransom Broker, who will buy prisoners for an amount determind by their social status, equipment and weapons they possess (oddly, these are retained by the unit even after being captured by you), or level of combat experience (ex. knight versus recruit). Additionally, Lords/Vassals cannot be sold to the ransom broker.
* Ramun, a slave trader who gives you some advice on capturing prisoners; he is not functionally identical to the Ransom broker as he buys prisoners off you for the same price regardless of their social status etc. He can only be found in the Nord Town of Tihr in all versions after 0.960 (This includes the retail/Steam versions, version 1.00 and later patches). He used to be found in the neutral town of Zendar, which has been removed from the game.
* Ramun, a slave trader who gives you some advice on capturing prisoners; he is not functionally identical to the Ransom broker as he buys prisoners off you for the same price regardless of their social status etc. He can only be found in the Nord Town of Tihr in all versions after 0.960 (This includes the retail/Steam versions, version 1.00 and later patches). He used to be found in the neutral town of Zendar, which has been removed from the game.
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