Half-Life 2/Anticitizen One: Difference between revisions

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Head down the corridor on the right next where two CPs will be shooting at you. Deal with them (checking the small cloakroom on the right for supply crates containing an SMG grenade and some crossbow bolts) and then go left at the end and follow the path around by the Combine console to the building section with a big hole in the wall. Drop down and take out the two stationary turrets, then smash the glass and go out. Get rid of the explosive barrels and hoppers because a stray Combine shot will detonate them and potentially kill you and your squad with it. Take out some of the CPs on the barricade and push forward to another set of glass windows in a building further along on the right. You can use this to get around the next bit of pulled-up road. Inside, reload, then head straight across the street to the half-destroyed building with a fire and explosive barrel in it.
Head down the corridor on the right next where two CPs will be shooting at you. Deal with them (checking the small cloakroom on the right for supply crates containing an SMG grenade and some crossbow bolts) and then go left at the end and follow the path around by the Combine console to the building section with a big hole in the wall. Drop down and take out the two stationary turrets, then smash the glass and go out. Get rid of the explosive barrels and hoppers because a stray Combine shot will detonate them and potentially kill you and your squad with it. Take out some of the CPs on the barricade and push forward to another set of glass windows in a building further along on the right. You can use this to get around the next bit of pulled-up road. Inside, reload, then head straight across the street to the half-destroyed building with a fire and explosive barrel in it.


Head through and kill the CP, and get rid of the hoppers. Head up the stairs to the room with a giant hole in the floor, and drop down as far as you can go. The door in front of you now leads out to behind the Combine barricade — now that you're here, take out the rest of the CPs. Press the button to open the gate and use the health dispenser if you need to. Go up the walkway to the house that some of the metrocops were emerging from before. Kill the two CPs inside the rooms and check the left one for a suit charger. Once you've used it, head left to the staircase. The top door is locked and has a stationary turret guarding it; you don't have to take it out but you can if you want. Otherwise, head down the stairs to the bottom.
[[Image:HL2 AC1 open barricade.png|left|thumb|Open the blockade.]]
 
{{achievement
{{achievement
|name=Lambda Locator
|name=Lambda Locator
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|progress=37
|progress=37
|total=45}}
|total=45}}
Go through these rooms taking out the CPs as you come across them. Try to use the SMG as much as possible here as the CPs you are fighting use a lot of them. At the bottom of the stairs is a health dispenser. Enter the room and take out the three turrets (2 in front of you, 1 behind you). Drop down the hole, go up the stairs and you find yourself in between two city destroyer walls, where you will find a cache. Head back down the stairs you came from and this time follow the hallway to a loading screen.
Head through and kill the CP, and get rid of the hoppers. Head up the stairs to the room with a giant hole in the floor, and drop down as far as you can go. The door in front of you now leads out to behind the Combine barricade — now that you're here, take out the rest of the CPs. Climb the stairs, press the button to open the gate to let the rebels through and use the health dispenser if you need to. Go up the walkway to the house that some of the metrocops were emerging from before. Kill the two CPs inside the rooms and check the left one for a suit charger. Once you've used it, head left to the staircase. The top door is locked and has a turret guarding it; you can take it out if you want. Otherwise, head down the stairs to the bottom and go through the rooms taking out the CPs. Try to use the SMG as much as possible here as the CPs you are fighting use a lot of them. There's a health dispenser at the bottom of the stairs. Enter the room and take out the three turrets (2 in front of you, 1 behind you). Drop down the hole, up the stairs and you find yourself in between two city destroyer walls, where you will find a cache. Head back down and this time follow the hallway to a loading screen.


==Manhack Mayhem==
==Manhack Mayhem==
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