Battlestations: Pacific/Invasion of Midway: Difference between revisions

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[[Image:BSP BombTheAirfields.PNG|right|thumb|Bomb these airfields to stem the tide of enemy fighters.]]
[[Image:BSP BombTheAirfields.PNG|right|thumb|Bomb these airfields to stem the tide of enemy fighters.]]
[[Image:BSP LaunchTheAirRaid.PNG|left|thumb|With this many dive bombers at your disposal, the airfields don't stand a chance.]]
[[Image:BSP LaunchTheAirRaid.PNG|left|thumb|With this many dive bombers at your disposal, the airfields don't stand a chance.]]
The destruction of enemy airpower is first and foremost here. You can easily knock off one of the secondary objectives and complete a primary objective right away - start the mission by splitting your force up in two. The carriers should move south, toward the shipyard island, and have the ''Fusō'' advance with your warships to the east. You also have a submarine on this map, provided you recieved a gold medal in a previous mission. If you have it, send it to the water between the two largest islands on the atoll, and have all three ships - the ''Fusō'', its cruiser escort, and your submarine - launch their recon planes.
The destruction of enemy airpower is first and foremost here. You can easily knock off one of the secondary objectives and complete a primary objective right away - start the mission by splitting your force up in two. The carriers should move south, toward the shipyard island, and have the ''Fusō'' advance with your warships to the east. You also have a submarine on this map, provided you received a gold medal in a previous mission. If you have it, send it to the water between the two largest islands on the atoll, and have all three ships - the ''Fusō'', its cruiser escort, and your submarine - launch their recon planes.


Put up eight squadrons of D3A Vals and have them all charge, simultaneously, in the direction of the enemy airfields. Aim at the destruction of two of them and save the third for dessert. It's important to launch all your bombers at the airfield simultaneously, and overwhelm the enemy's Buffalo and Wildcat defences. Additionally, the tail guns provide some protection against enemy CAP. However, some players may prefer to launch six Val squadrons and two Shinden or Zero squadrons, depending on your playing style. Have a seaplane - one unequipped with depth charges, preferably - assist the bombers in paving the way to the airfields. If you disable an airfield, make sure all bombers switch targets to the second one. Otherwise they'll simply circle around and do you absolutely no good.
Put up eight squadrons of D3A Vals and have them all charge, simultaneously, in the direction of the enemy airfields. Aim at the destruction of two of them and save the third for dessert. It's important to launch all your bombers at the airfield simultaneously, and overwhelm the enemy's Buffalo and Wildcat defences. Additionally, the tail guns provide some protection against enemy CAP. However, some players may prefer to launch six Val squadrons and two Shinden or Zero squadrons, depending on your playing style. Have a seaplane - one unequipped with depth charges, preferably - assist the bombers in paving the way to the airfields. If you disable an airfield, make sure all bombers switch targets to the second one. Otherwise they'll simply circle around and do you absolutely no good.
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