Master of Orion II: Battle at Antares/Freight training: Difference between revisions

Jump to navigation Jump to search
link fixes
(link fixes)
Line 1: Line 1:
{{Header Nav|game=Master of Orion II}}
{{Header Nav|game=Master of Orion II: Battle at Antares}}
The pages about [[Master of Orion II/Growing your population|Growing your population]] and [[Master of Orion II/Feeding your people|Feeding your people]] mentioned the part that Freighters play in these activities. Now's a good time to pull together all the information about Freighters and to present some tips on managing them.
The pages about [[../Growing your population|Growing your population]] and [[../Feeding your people|Feeding your people]] mentioned the part that Freighters play in these activities. Now's a good time to pull together all the information about Freighters and to present some tips on managing them.


Note: even if you usually play as a Lithovore, you need to read this page!
Note: even if you usually play as a Lithovore, you need to read this page!
Line 17: Line 17:


==Watch your finances==
==Watch your finances==
Transferring population can be expensive for a young empire because its ships will be slow, moving each "person" costs 2.5 BC per turn until arrival, and people in transit don't pay taxes. [[Master of Orion II/Money matters|Money matters]] explains some techniques that might help, but it's best not to let your money get so tight.
Transferring population can be expensive for a young empire because its ships will be slow, moving each "person" costs 2.5 BC per turn until arrival, and people in transit don't pay taxes. [[../Money matters|Money matters]] explains some techniques that might help, but it's best not to let your money get so tight.


==Effects of blockade==
==Effects of blockade==
Line 45: Line 45:
Make sure you have at least 20 spare Freighters before invading (more if you are moving population between your existing colonies), and maintain that saftey margin by building additional Freighters as you invade more enemy colonies.
Make sure you have at least 20 spare Freighters before invading (more if you are moving population between your existing colonies), and maintain that saftey margin by building additional Freighters as you invade more enemy colonies.


{{Footer Nav|game=Master of Orion II|prevpage=Feeding your people|nextpage=Speeding up production}}
{{Footer Nav|game=Master of Orion II: Battle at Antares|prevpage=Feeding your people|nextpage=Speeding up production}}

Navigation menu