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The Legend of Zelda: Ocarina of Time/Controls (edit)
Revision as of 21:08, 10 November 2012
, 10 November 2012note about DS touch screen and item mappings
m (It might be a bad idea but I need my thoughts to be resolved.) |
Notmyhandle (talk | contribs) (note about DS touch screen and item mappings) |
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! {{N64|Right|C}} !! {{gc|Right|Cstick}}, {{gc|X}} !! {{wii-cc|Right|Rstick}}, {{wii-cc|X}} !! {{3ds|x}} | ! {{N64|Right|C}} !! {{gc|Right|Cstick}}, {{gc|X}} !! {{wii-cc|Right|Rstick}}, {{wii-cc|X}} !! {{3ds|x}} | ||
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! {{N64|Down|C}} !! {{gc|Down|Cstick}}, {{gc|Z}} !! {{wii-cc|Down|Rstick}}, {{wii-cc|Zl}}, {{wii-cc|Zr}} !! {{ds|Stylus}}(I, II) | ! {{N64|Down|C}} !! {{gc|Down|Cstick}}, {{gc|Z}} !! {{wii-cc|Down|Rstick}}, {{wii-cc|Zl}}, {{wii-cc|Zr}} !! {{ds|Stylus}}(I, II)<br />Note: there are two<br />item slots on the touch screen. | ||
|- | |- | ||
! {{N64|Start}} !! {{gc|Start}} !! {{wii-cc|Plus}} !! {{3ds|start}} | ! {{N64|Start}} !! {{gc|Start}} !! {{wii-cc|Plus}} !! {{3ds|start}} |