Super Smash Bros. Melee/Advanced Techniques: Difference between revisions
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Super Smash Bros. Melee/Advanced Techniques (edit)
Revision as of 20:52, 28 March 2013
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(new technique personally discovered-hoping to help) |
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==Spiking== | ==Spiking== | ||
Spikes are | Spikes are [[#Meteor Smashes|Meteor Smashes]], but are not officially marked as such. They can, however, be countered by jumping just as you are hit-however difficult that may be. Any attack that sends an opponent straight down is deemed a spike. Falco's {{gc|Down|Control}}+{{gc|A}} is popular for spiking. | ||
===Double Jump Cancel (DJC)=== | ===Double Jump Cancel (DJC)=== |