Super Smash Bros. Brawl/Samus: Difference between revisions

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==Pummels and Throw==
==Pummels and Throw==
Samus grabs with her grapple beam. Like all tether grabs, this move is laggy if missed.
Samus grabs with her grapple beam. Like all tether grabs, this move is laggy if missed.  Both Samus's dash grab and pivot grab are also extremely laggy if missed.  This, paired with poor throws, makes Samus's grab game poor compared to most characters.
{{SSBB Move Header|Pummel/Throw}}
{{SSBB Move Header|Pummel/Throw}}
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|{{SSBB Move||a|grab}}
|{{SSBB Move||a|grab}}
|Fist Hit||She hits her opponent with her fist.This move sometimes glitches on Bowser, causing her not being able to hit him.
|Fist Hit||'''Damage: 1%'''
 
'''Urgency:''' Medium
 
She hits her opponent with her fist. Although it is very low damage, it is somewhat fast, so opponents likely won't be able to button mash out fast enough to avoid one or two of these, even at low percents, such as 30%.  So even though it is low damage, every little bit helps.  So use this if you are certain the opponent cannot break free in time.  Also, as a fun fact, this move sometimes glitches on Bowser, causing her not being able to hit him.
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|{{SSBB Move|r||grab}}
|{{SSBB Move|r||grab}}
|Forward Fling||Flings her opponent forward.
|Forward Fling||'''Damage: 9%'''
 
'''Urgency:''' Medium
 
Samus flings her opponent forward.  This (or back throw, depending on stage position) is what you should use most if you end up grabbing, as it is not only Samus's highest damaging throw (tied with up throw), but also throws the opponent away to reset spacing and allow projectile camping, which up throw lacks.
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|{{SSBB Move|l||grab}}
|{{SSBB Move|l||grab}}
|Backward Fling||Flings her opponent backward.
|Backward Fling||'''Damage: 8%'''
 
'''Urgency:''' Medium
 
Samus flings her opponent backward.  Use this instead of forward throw depending on stage position, as throwing the opponent off the stage is usually the best place to throw them to rack up damage from edgeguarding, or to allow time to run away to camp.
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|{{SSBB Move|u||grab}}
|{{SSBB Move|u||grab}}
|Grapple Twist||Spins her opponent above her, shooting them upwards.
|Grapple Twist||'''Damage: 1%, 1%, 1%, 1%, 1%, 4%; 9%''' total.
 
'''Urgency:''' Low
 
Spins her opponent above her, zapping then five times and then shooting them upwards.  Honestly this is Samus's worst throw, as it doesn't reset spacing or allow for follow-ups.  It's only real use it to use it against opponents that are easy to juggle, but Samus's bad up aerial makes this a poor choice still.
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|{{SSBB Move|d||grab}}
|{{SSBB Move|d||grab}}
|Grapple Swing||Slings her opponet over her head and slams him back down.
|Grapple Swing||'''Damage: 6%'''
 
'''Urgency:''' Low-Medium
 
Slings her opponet over her head and slams him back down.  Although this is Samus's least damaging throw, it can be good at 0% as you can often times follow up a forward aerial, up aerial, neutral aerial, or back aerial against opponents with slow aerial attacks of their own.
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