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(This is _not_ an FPS, regardless of method of interaction. Reclassified to Adventure.) |
(Rewrote the introduction) |
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|distributor=[[Nintendo]], [[Sega]] | |distributor=[[Nintendo]], [[Sega]] | ||
|japanese=ハロー! パックマン (Hello! Pac-Man) | |japanese=ハロー! パックマン (Hello! Pac-Man) | ||
|genre=[[Adventure]] | |genre=[[Action-Adventure]] | ||
|systems=[[SNES]], [[Sega Genesis]] | |systems=[[SNES]], [[Sega Genesis]] | ||
|released={{jp|1994|August 26}}{{na|1994|April 6}}{{eu|1994}} | |released={{jp|1994|August 26}}{{na|1994|April 6}}{{eu|1994}} | ||
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{{Wikipedia}} | {{Wikipedia}} | ||
''' | '''Pac-Man 2: The New Adventures''', known in Japan as {{nihongo|'''Hello! Pac-Man'''|ハロー! パックマン}}, is a side-scrolling game sequel to [[Pac-Man]] which incorporates both [[puzzle]] and [[action-adventure]] elements. It was produced and published by Namco for the [[SNES]] and [[Sega Genesis]] systems, and was released on April 6, [[1994]] by [[Namco]]. It is based loosely on previous games in the ''Pac-Man'' series (mostly [[Pac-Land]]), and also appears to contain certain elements from the Pac-Man animated series. However, its gameplay differs greatly from the maze games that comprise the majority of the games in the series. | ||
In ''Pac-Man 2'', the player plays the role of an observer and assistant that follows Pac-Man as he sets out to accomplish various tasks. Pac-Man himself walks around in a cartoon world and interacts directly with the player, as well as with objects and other characters. The player cannot control Pac-Man directly, but instead can direct his attention in various directions, and is armed with a slingshot that can be used to strike certain objects, including Pac-Man himself. | |||
{{Continue Nav | Pac-Man's mood varies throughout the game, usually in response to his environment or the player's actions, and generally his mood affects his actions and his willingness to cooperate with the player; the varieties of "bad" moods can at times compromise the player's ability to progress. There are a few instances, however, where Pac Man is required to be angry. Hitting objects with the slingshot can often get Pac-Man to look at that object and piece together parts of the puzzle he is currently trying to solve. | ||
Throughout the game, Pac-Man is occasionally harassed by three of the four ghosts from the classic ''Pac-Man'' games. When this happens, Pac-Man is paralyzed by fear and eventually faints, unless the player gives him a power pellet. Then Pac-Man becomes Super Pac-Man for a brief time and flies around, eating the ghosts. In some cases, the ghosts may leave behind important objects. | |||
{{Continue Nav}} | |||
==Story== | ==Story== | ||
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[[Category:Namco]] | [[Category:Namco]] | ||
[[Category:Adventure]] | [[Category:Action-Adventure]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:SNES]] | [[Category:SNES]] | ||
[[Category:Sega Genesis]] | [[Category:Sega Genesis]] |