StarCraft: Brood War/Terran Mission 5A: Emperor's Fall (Ground Zero): Difference between revisions

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→‎Getting Started: adding some more details I noticed in starting this mission
(→‎Getting Started: adding some more details I noticed in starting this mission)
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You start with only two SCVs and one Marine. You also have what appears to be all the supply depots you will need. This turns out to be incorrect; enemy nukes will blow up every last supply depot you have, and leave you with only your Command Center. However, you can save some of your buildings if you lift them off. Your first move (after you get your SCVs to mine minerals and your starting Marine in your bunker) should be to liftoff your Barracks and Factory and bring them ''past'' your Mineral Fields, if not at your mineral fields in order to save those buildings. Although it's not the end of the world if you don't save them, you will waste extra time and money rebuilding them.
You start with only two SCVs and one Marine. You also have what appears to be all the supply depots you will need. This turns out to be incorrect; enemy nukes will blow up every last supply depot you have, and leave you with only your Command Center. However, you can save some of your buildings if you lift them off. Your first move (after you get your SCVs to mine minerals and your starting Marine in your bunker) should be to liftoff your Barracks and Factory and bring them ''past'' your Mineral Fields, if not at your mineral fields in order to save those buildings. Although it's not the end of the world if you don't save them, you will waste extra time and money rebuilding them.


When the enemy starts nuking in your main base, you will get many dropships with units in them, as well as two Battlecruisers. You cannot save these, however; they will be destroyed in the nuke whether you like it or not. Fortunately, you will get 2 more dropships later, one with eight SCVs and the other with eight Marines. This is after your nukes blow up. Just remember though, you should have built as many SCVs as possible before your reinforcements have arrived, so that you can mine minerals faster (remember that you have only 10 supply count!) Don't even think about building extra buildings before the nukes land in your base for obvious reasons, and there are also burrowed and invincible Zerglings in your base to stop you from building until the nukes are gone.
When the enemy starts nuking in your main base, you will get many dropships with units in them, as well as two Battlecruisers. You cannot save these, however; they will be destroyed in the nuke whether you like it or not. Fortunately, you will get 2 more dropships later, one with eight SCVs and the other with eight Marines. If you had lifted your command center to avoid damage, they will freeze in the air as NPC ships. The only way you can get the contents of the dropships is to leave the Command Center behind and allow the nuke to damage it.
 
The Command Center will be put in the red and after it is nuked, all the SCVs should be set to repair it.
 
One should build as many SCVs as possible before reinforcements have arrive, to mine minerals faster. These SCVs must be moved away from the command center behind the mineral fields or they will be destroyed by the nukes. This should be done beforehand, because after the supply depots get nuked, the player is reduced to 10 supply count! Don't even think about building extra buildings before the nukes land in your base for obvious reasons, and there are also burrowed and invincible Zerglings in your base to stop you from building until the nukes are gone.


Your immediate task now is to have at least two SCVs building Supply Depots continuously, and have at least one SCV repairing your severely damaged Command Center. If your Barracks and Factory have been destroyed in the nuke as well, you have to get working on them fast. Reattach a Machine Shop to your Factory and build a Starport. Since you have many resources in your main base, start with 400 vespene gas, and have two separate resource nodes up north (one in the middle west and the other in the northwest corner), the initial setup won't be difficult.
Your immediate task now is to have at least two SCVs building Supply Depots continuously, and have at least one SCV repairing your severely damaged Command Center. If your Barracks and Factory have been destroyed in the nuke as well, you have to get working on them fast. Reattach a Machine Shop to your Factory and build a Starport. Since you have many resources in your main base, start with 400 vespene gas, and have two separate resource nodes up north (one in the middle west and the other in the northwest corner), the initial setup won't be difficult.
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