The Legend of Zelda: Ocarina of Time/Fire Temple: Difference between revisions

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====A hot maze====
====A hot maze====
Be careful in this room, it's a large maze. If you get too close to some places, walls of fire appear. You'll get used to it after a while. There are some fake doors in this room, so before trying to open a door use a bomb on the door if it looks odd (fake doors stand out from the wall, real doors are inset). Head to the right and go through the door to the northeast to grab the Compass. Then go back into the maze room. Carefully navigate this room to the locked door (the door exits northward) on the south side of the central area (stick to the left side and the outer wall to get around easily). Watch out for the statues/totem poles that spurt flames; some are timed, and some shoot out based on proximity like the flame walls. Go into the locked door and pass through the hallway, past the Goron for now and straight out the other door.  
Be careful in this room, it's a large maze. If you get too close to some places, walls of fire appear. You'll get used to it after a while. There are some fake doors in this room, so before trying to open a door use a bomb on the door if it looks odd (fake doors stand out from the wall, real doors are inset). Head to the right and go through the door to the northeast to grab the '''Compass'''. Then go back into the maze room. Carefully navigate this room to the locked door (the door exits northward) on the south side of the central area (stick to the left side and the outer wall to get around easily). Watch out for the statues/totem poles that spurt flames; some are timed, and some shoot out based on proximity like the flame walls. Go into the locked door and pass through the hallway, past the Goron for now and straight out the other door.  


You are now on the other side of the maze room. There is a switch that will extinguish the fire at the end of the maze. Stepping on the switch will trigger a timed event that will let you exit through the door to the west. Scout out a path to the platform with constant flames, then head back to the switch and step on it. Run towards the door, and remember to be careful since fire walls are everywhere. This may take you a few tries to get the correct path down if you don't figure it out before hand. Once you get up the ledge at the end of the maze, don't go in the door right away. Use a bomb first because the real door is hidden by a fake one that will damage you if you open it. Head into the real door when you are able.  
You are now on the other side of the maze room. There is a switch that will extinguish the fire at the end of the maze. Stepping on the switch will trigger a timed event that will let you exit through the door to the west. Scout out a path to the platform with constant flames, then head back to the switch and step on it. Run towards the door, and remember to be careful since fire walls are everywhere. This may take you a few tries to get the correct path down if you don't figure it out before hand. Once you get up the ledge at the end of the maze, don't go in the door right away. Use a bomb first because the real door is hidden by a fake one that will damage you if you open it. Head into the real door when you are able.


===The Flare Dancer===  
===The Flare Dancer===  
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