Super Metroid/Brinstar: Difference between revisions

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{{Header Nav|game=Super Metroid}}
{{Header Nav|game=Super Metroid}}
 
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'''Brinstar''' is a main area of Planet Zebes. It is being divided to a jungle-like, lively area (upper Brinstar), and a silent, red-soiled area (lower Brinstar).
'''Brinstar''' is a main area of Planet Zebes. It is being divided to a jungle-like, lively area (upper Brinstar), and a silent, red-soiled area (lower Brinstar).


== First Visit ==
== First Visit ==
=== Reaching Brinstar ===
[[File:SM-Deserted-Area-Morph-Ball.png|thumb|left|The first area of Brinstar you will access]]


=== Reaching Brinstar ===
[[File:SM-Deserted-Area-Morph-Ball.png|thumb|The first area of Brinstar you will access]]
Although it may seem like it isn't accessible from the get-go, Brinstar is the first place to go when arriving on Zebes. After you pass through old Tourian, an elevator leads to a deserted cave which seems to be not connected to the main section of Brinstar, though it actually is, as you will see when getting the [[../Items#Morph Ball Related|Power Bomb]] upgrade. This place is the original start point of [[Metroid]] for the [[NES]], where you can find the [[../Items#Morph Ball Related|Morphball]]. See [[../Crateria#Deserted Area|Crateria]] if you haven't gotten it yet.
Although it may seem like it isn't accessible from the get-go, Brinstar is the first place to go when arriving on Zebes. After you pass through old Tourian, an elevator leads to a deserted cave which seems to be not connected to the main section of Brinstar, though it actually is, as you will see when getting the [[../Items#Morph Ball Related|Power Bomb]] upgrade. This place is the original start point of [[Metroid]] for the [[NES]], where you can find the [[../Items#Morph Ball Related|Morphball]]. See [[../Crateria#Deserted Area|Crateria]] if you haven't gotten it yet.


However, you will be able to visit the main part of Brinstar after acquiring the [[../Items#Morph Ball Related|Morph Ball Bomb]] from the [[../Crateria#An Unexpected Foe|Chozo Statue]]. After getting the bomb, battling the statue and leaving its chamber, go back the way you came until you reach the spot where you had to morph into a ball. Take the way on the right by climbing the steps and bombing away the blocks with your new item ({{snes|Down|Dpad}} {{snes|Down|Dpad}} {{snes|X}}, as shown when getting it).
However, you will be able to visit the main part of Brinstar after acquiring the [[../Items#Morph Ball Related|Morph Ball Bomb]] from the [[../Crateria#An Unexpected Foe|Chozo Statue]]. After getting the bomb, battling the statue and leaving its chamber, go back the way you came until you reach the spot where you had to morph into a ball. Take the way on the right by climbing the steps and bombing away the blocks with your new item ({{snes|Down|Dpad}} {{snes|Down|Dpad}} {{snes|X}}, as shown when getting it).


After leaving the tunnel, head left until you reach a wall made of violet-grey stones. You can simply blast this wall. Pass the gate behind it, and run through the cave. At its end, you will find your first [[../Items#Overall Items|Energy Tank]]. The next room holds [[../Enemies#Green Pirates|green Space Pirates]], which are immune to your standard beam. Use missiles instead, or, if you're insane, bombs should also work. When reaching the bottom, you can choose between two gates. Take the left one. The right door leads to [[../Tourian|Tourian]], an area you will explore much later on. [[File:Super Metroid Brinstar Elevator.png|thumb|The elevator room|left]]Another corridor awaits you, which leads to the room that contains the elevator that will lower you down into Brinstar.
[[File:Super Metroid Brinstar Elevator.png|thumb|The elevator room|left]]
After leaving the tunnel, head left until you reach a wall made of violet-grey stones. You can simply blast this wall. Pass the gate behind it, and run through the cave. At its end, you will find your first [[../Items#Overall Items|Energy Tank]]. The next room holds [[../Enemies#Green Pirates|green Space Pirates]], which are immune to your standard beam. Use missiles instead, or, if you're insane, bombs should also work. When reaching the bottom, you can choose between two gates. Take the left one. The right door leads to [[../Tourian|Tourian]], an area you will explore much later on.
 
Another corridor awaits you, which leads to the room that contains the elevator that will lower you down into Brinstar.


{{-}}
=== The first Room ===
=== The first Room ===
[[File:Super Metroid Walkthrough Brinstar First Room.png|thumb|right|The first room of upper Brinstar]]
[[File:Super Metroid Walkthrough Brinstar First Room.png|thumb|right|The first room of upper Brinstar]]
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If you spin jump while your beam is fully charged, you can perform something like a "pseudo [[../Items#Normal|Screw Attack]]": you can cause damage or kill little enemies with this move.<br>
If you spin jump while your beam is fully charged, you can perform something like a "pseudo [[../Items#Normal|Screw Attack]]": you can cause damage or kill little enemies with this move.<br>
By morphing into a ball with a charged beam, you drop five bombs at once around you.
By morphing into a ball with a charged beam, you drop five bombs at once around you.
[[File:Super Metroid Walkthrough Brinstar Passage.png|thumb|left|256px|Passing through the tunnel]]
 
[[File:Super Metroid Walkthrough Brinstar Passage.png|frame|left|Passing through the tunnel]]
 
==== Disintegrating Bridge ====
==== Disintegrating Bridge ====
After leaving the statue's pit, pass the upper tunnel by climbing on the step above the hole, morphing into a ball and setting a bomb on the very right (&rarr; picture (left)). Keep pressing {{snes|Right|Dpad}} all the time. As the bomb explodes, the force will carry you into the air. The next room holds a secret Missile container, which can be reached by walljumping up the way to the pipe which doesn't spawn enemies, then entering it. The shutter at the end of the room can only be passed from the left side until you get the wave beam, i. e. you can't return to Upper Brinstar using that passage for now. Open the shutter by shooting the blue button.<br>
After leaving the statue's pit, pass the upper tunnel by climbing on the step above the hole, morphing into a ball and setting a bomb on the very right (&rarr; picture (left)). Keep pressing {{snes|Right|Dpad}} all the time. As the bomb explodes, the force will carry you into the air. The next room holds a secret Missile container, which can be reached by walljumping up the way to the pipe which doesn't spawn enemies, then entering it. The shutter at the end of the room can only be passed from the left side until you get the wave beam, i. e. you can't return to Upper Brinstar using that passage for now. Open the shutter by shooting the blue button.<br>
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As soon as you're in the next room, you'll encounter a disintegrating bridge. Some players get stuck here, because they are unfamiliar with the run button. Press and hold {{snes|B}} while crossing the bridge to reach the other side. By walking through the next gate, you will enter Lower Brinstar!
As soon as you're in the next room, you'll encounter a disintegrating bridge. Some players get stuck here, because they are unfamiliar with the run button. Press and hold {{snes|B}} while crossing the bridge to reach the other side. By walking through the next gate, you will enter Lower Brinstar!


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=== Norfair gets a visitor! ===
=== Norfair gets a visitor! ===
The next place to go is Norfair, namely to obtain the [[../Items#Normal|Hi-Jump Boots]]. First, jump off the ledge you are standing on and keep going downwards. As you encounter a couple of rocks with a yellow gate nearby, place some bombs at the ground. As a part of the ground will collapse, place another bomb in the pit. Alternatively, you can shoot the ground as well. Continue going lower and lower until you reach the bottom. The green gate on the left side leads to an energy recharger. Use it if you want, then enter the gate on the right.<br>
The next place to go is Norfair, namely to obtain the [[../Items#Normal|Hi-Jump Boots]]. First, jump off the ledge you are standing on and keep going downwards. As you encounter a couple of rocks with a yellow gate nearby, place some bombs at the ground. As a part of the ground will collapse, place another bomb in the pit. Alternatively, you can shoot the ground as well. Continue going lower and lower until you reach the bottom. The green gate on the left side leads to an energy recharger. Use it if you want, then enter the gate on the right.<br>
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''Your journey continues in '''[[../Norfair#First Visit|Norfair]]'''.''
''Your journey continues in '''[[../Norfair#First Visit|Norfair]]'''.''


{{-}}
== Second Visit ==
== Second Visit ==
[[File:Super Metroid Walkthrough Brinstar Spazer.png|thumb|left|The Spazer is well hidden]]


[[File:Super Metroid Walkthrough Brinstar Spazer.png|thumb|left|The Spazer is well hidden]]
=== Hidden Upgrade ===
=== Hidden Upgrade ===
Before bashing Kraid, you might want to obtain an upgrade for your beam. So, head left again until you reach the first red-solied room. Leftmost, you can notice a breakable block on the ceiling. Shoot it with your beam and jump up through the hole. At the morph-ball tunnel, break the first block with a bomb as usual. But you have to use your beam on the second one. If you use a bomb, a hole will emerge directly under you, causing you to fall down into the water.<br>
Before bashing Kraid, you might want to obtain an upgrade for your beam. So, head left again until you reach the first red-solied room. Leftmost, you can notice a breakable block on the ceiling. Shoot it with your beam and jump up through the hole. At the morph-ball tunnel, break the first block with a bomb as usual. But you have to use your beam on the second one. If you use a bomb, a hole will emerge directly under you, causing you to fall down into the water.<br>
Open the gate, then enter it and get the Spazer.
Open the gate, then enter it and get the Spazer.
===== Operating the Spazer =====
===== Operating the Spazer =====
Utilising the Spazer, you will fire three beams at once. This can be pretty helpful when aiming at enemies, not to mention the ability to kill [[../Enemies#Green Pirates|green Space Pirates]] using the beam.
Utilising the Spazer, you will fire three beams at once. This can be pretty helpful when aiming at enemies, not to mention the ability to kill [[../Enemies#Green Pirates|green Space Pirates]] using the beam.


[[File:Super Metroid Walkthrough Brinstar Elevator Room Kraid.png|thumb|right|256px]]
[[File:Super Metroid Walkthrough Brinstar Elevator Room Kraid.png|frame|right]]
 
=== Battling [[Super Metroid/Bosses#Kraid|Kraid]] ===
=== Battling [[Super Metroid/Bosses#Kraid|Kraid]] ===
You'll have to shoot and break certain blocks a lot to reach Kraid, which can sometimes be tricky, so read carefully.<br>
You'll have to shoot and break certain blocks a lot to reach Kraid, which can sometimes be tricky, so read carefully.<br>
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After the fight, go to the next room to obtain your new item: the [[Super Metroid/Items#Normal|Varia Suit]]! Its main purpose is to protect you from heat, which will be quite handy in Norfair! Plus, it halves the damage Samus will take.
After the fight, go to the next room to obtain your new item: the [[Super Metroid/Items#Normal|Varia Suit]]! Its main purpose is to protect you from heat, which will be quite handy in Norfair! Plus, it halves the damage Samus will take.


[[File:Super Metroid Kraid Hidden Energy.png|thumb|left|256px|The hidden Energy Tank in the side room]]
[[File:Super Metroid Kraid Hidden Energy.png|frame|left|The hidden Energy Tank in the side room]]
 
==== Off to Norfair ====
==== Off to Norfair ====
After beating Kraid and getting the Varia Suit, your next destination is Norfair. Leave Kraid's lair the way you came. As you return to the "factory", you're best off saving your game again. But before you start exploring the vastnesses of Norfair, it's time to collect another item! As you head for the elevator, you'll notice a door you couldn't access before can now be opened. When you enter the room, you'll only find a bunch of enemies which will attach to you and drain your energy. They can be killed using either missiles or bombs. After destroying them all, you'll find but an empty room. However, in Super Metroid (and any other Metroid game as well), you should always be sceptic whenever you encounter a dead end that doesn't seem to have any goodies. This room, for example, has an Energy Tank hidden in its ceiling. If you shoot a specific spot, the Tank will appear and you'll be able to collect it.
After beating Kraid and getting the Varia Suit, your next destination is Norfair. Leave Kraid's lair the way you came. As you return to the "factory", you're best off saving your game again. But before you start exploring the vastnesses of Norfair, it's time to collect another item! As you head for the elevator, you'll notice a door you couldn't access before can now be opened. When you enter the room, you'll only find a bunch of enemies which will attach to you and drain your energy. They can be killed using either missiles or bombs. After destroying them all, you'll find but an empty room. However, in Super Metroid (and any other Metroid game as well), you should always be sceptic whenever you encounter a dead end that doesn't seem to have any goodies. This room, for example, has an Energy Tank hidden in its ceiling. If you shoot a specific spot, the Tank will appear and you'll be able to collect it.

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