Super Punch-Out!! (SNES)/Minor Circuit: Difference between revisions

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* If you delay in knocking him out when he is low on health, he will self-heal.  
* If you delay in knocking him out when he is low on health, he will self-heal.  
* From time to time, he will retreat to the back of the ring.  When he approaches, he will be vulnerable to an uppercut.  
* From time to time, he will retreat to the back of the ring.  When he approaches, he will be vulnerable to an uppercut.  
* He may enter his "super dizzy" state if you just hit him continuously before he can attack.


== Bear Hugger ==
== Bear Hugger ==
* A body punch will not usually inflict damage. Attempting one will simply cause a 2 second delay.
* A body punch will not usually inflict damage. However, if you body punch when is taunting, he will be stunned and open to face punches.
* Bear Hugger will sometimes Bring both his arms back - usually in retaliation when he parries your attack.  Dodge backward, then retaliate with a volley of punches.
* Bear Hugger will sometimes Bring both his arms back - usually in retaliation when he parries your attack.  duck, then retaliate with a volley of punches.
* In general, his attacks inflict significant damage. Either block or dodge his attacks.
* In general, his attacks inflict significant damage. Either block or dodge his attacks.


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