Super Smash Bros. Brawl/Jigglypuff: Difference between revisions

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(Explained how to counter against Jigglypuff)
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==Final Smash==
==Final Smash==
[[Image:SSBB_jigglypuff_final_smash.jpg|thumb|Puff Up]]
[[Image:SSBB_jigglypuff_final_smash.jpg|thumb|Puff Up]]
'''Puff Up''': Jigglypuff grows into a gigantic version of itself, launching all players in the way. On small stages, this move is devastating, since Jigglypuff can effectively consume the entire stage with its body, preventing all of the other players from recovering, especially the characters who can't stay airborne long. On large stages, however, the move can be rendered somewhat ineffective since there is plenty of room for opponents to escape to. When Jigglypuff starts to deflate from the Final Smash, any contact during it causes the opponent to go flying extremely fast while receiving damage.  There is also a glitch with this Final Smash; if you use it on the Bridge of Eldin while the bridge is being remade you will stay large. A con for this Final Smash is that it can also take out members of your team, even when Friendly Fire is off.
'''Puff Up''': Jigglypuff grows into a gigantic version of itself, launching all players in the way. On small stages, this move is devastating, since Jigglypuff can effectively consume the entire stage with its body, preventing all of the other players from recovering, especially the characters who can't stay airborne long. On large stages, however, the move can be rendered somewhat ineffective since there is plenty of room for opponents to escape to. When Jigglypuff starts to deflate from the Final Smash, any contact during it causes the opponent to go flying extremely fast while receiving damage. A con for this Final Smash is that it can also take out members of your team, even when Friendly Fire is off.
 
There is a glitch with this. If you use your Final Smash in the repairing bridge in the Bridge of Eldin map, you will stay large. If done right you will be knocked down onto the repaired bridge. All of your attacks gain range, but be extremely careful not to side smash, side special, and roll dodge. For some reason these moves cause Jigglypuff to move proportionally to its size, but running speed and jump height will remain the same, though the animation will appear slower. If you happen to be holding a beam sword, you can knock opponents off the stage by repeatedly tapping the attack button, as the sword itself grows to match in size. There is an additional glitch that can be done with this. If a Yoshi puts Jigglypuff in an egg by using a neutral special, the egg will swell in size so only the lower middle third of Jigglypuff will be visible on screen. This makes attacks easier to land, and everyone will be constantly pushed away, but will be significantly easier to be killed if caught in a combo.
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