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*>Ironik |
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Notes: | |||
:* A /bind activates the last power in the list first, so switch around to taste. | |||
:* In order to find out the name of a power, simply mouseover the icon in your power tray. Then insert the power name you want to bind. | |||
::* For instance, in the Hover/Fly bind below, the Kheldian powers are called "Combat Flight" and "Energy Flight." | |||
== | === Switch from Fly to Hover === | ||
''/bind yourkeyhere "powexec_name Hover$$powexec_name Fly"'' | |||
:* I use the E key because it's easily accessible in combat. | |||
::* E's default is to turn your character to the right, so if you want to preserve that ability then you'll have to bind a different key. | |||
:* I prefer activating Fly first so I can use it as a panic button. Up, up and away! | |||
=== Auto Super Jump === | |||
''/bind yourkeyhere "++up$$++autorun$$powexec_name Super Jump"'' | |||
:* I use this for hands-free Super Jumping. Useful for bounding while typing. | |||
=== Switch from Combat Jumping to Super Jump === | |||
''/bind yourkeyhere "powexec_name Combat Jumping$$powexec_name Super Jump"'' | |||
:* I rarely use this any more as I've found that I don't often need to switch between the two. |