Def Jam: Fight for NY/Controls: Difference between revisions

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(If there's one thing, I do need some help for this guide.)
 
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*{{gc|b}}: Kick.
*{{gc|b}}: Kick.
*{{gc|neutral|cstick}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
*{{gc|neutral|cstick}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
{{Footer Nav|game=Def Jam: Fight For NY|prevpage=Getting Started|nextpage=Fighting Styles}}
===PlayStation 2 controls===
*{{ps2|l1}}: Strong attack modifier.Or a hold button to trigger stronger grapples and strikes.
*{{ps2|neutral|l3}}: Move fighter, also adds variation to strikes and grapple attacks.
*{{ps2|r1}}: Block. Counter by moving your fighter towards your opponent.
*{{ps2|r2}}: Opponent targeting (multi-character matches only).
*{{ps2|triangle}}: Punch. Also used in grapple moves and to modify how you reverse grapples in a punch.
*{{ps2|cricle}}:: Run.
*{{ps2|x}}: Grapple/Throw/Pickup
*{{ps2|square}}: Kick. Also use to modify how you reverse grapples in a head butt or a kick.
*{{ps2|neutral|r3}}: Taunt/Blaze. After you grapple, move up, down, left or right to release a variation of blazing moves (if you added blazing moves from Rollin's Stapleton Athletics).
*{{ps2|l2}}: Forgotten control.


{{Footer Nav|game=Def Jam: Fight For NY|prevpage=Getting Started|nextpage=Fighting Styles}}
{{Footer Nav|game=Def Jam: Fight For NY|prevpage=Getting Started|nextpage=Fighting Styles}}
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