Super Smash Bros. Brawl/Lucario (Project M): Difference between revisions

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Lucario went through one of the, if not the, biggest sets of changes from the transition to ''Project M''. The most notable one is its change in fighting style to that its power is no longer based on damage sustained (which resulted in its status as a glass cannon back in ''Brawl'', due to amazing power received at high percentages and low stocks at the expense of being much easier to KO); instead, it now has a new system to it.
Lucario went through one of the, if not the, biggest sets of changes from the transition to ''Project M''. The most notable one is its change in fighting style to that its power is no longer based on damage sustained (which resulted in its status as a glass cannon back in ''Brawl'', due to amazing power received at high percentages and low stocks at the expense of being much easier to KO); instead, it now has a new system to it.


{{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Link|nextpage=Lucas}}
{{Footer Nav|game=Super Smash Bros. Brawl|prevpage=Link (Project M)|nextpage=Lucas (Project M)}}

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