Command & Conquer: Generals - Zero Hour/USA Superweapon General vs. USA Laser General: Difference between revisions

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Build 3 rangers and upgrade capture building.
Build 3 rangers and upgrade capture building.
Build 2 supply helicopters.
Build 2 supply helicopters.
Put 2 rangers in a chopper and fly them to the east (right) and then up to the tech buildings, drop your men and capture those derricks. They'll be destroyed pretty quickly but it's worth it. Capture the refinery as well since it is his primary target giving you more reward from the derricks.
Put 2 rangers in a chopper and fly them to the east (right) and then up to the tech buildings, drop your men and capture those derricks. They'll be destroyed pretty quickly but it's worth it. Capture the refinery as well since it is his primary target giving you more reward from the derricks (But if you also bring a couple of missile defenders and a dozer, you can build a barracks and hold the derricks with just infantry for the entire game).
the 3th ranger can capture the derrick above your base.
the 3th ranger can capture the derrick above your base.


While capturing build a airfield (first) and a single EMP in front of your supply centre. Make sure to keep some distance, in case it's hit by a PC if your to slow.
While capturing build a airfield (first) and a single EMP in front of your supply centre. Make sure to keep some distance, in case it's hit by a PC if your to slow.
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